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<blockquote data-quote="Greg K" data-source="post: 6204753" data-attributes="member: 5038"><p>You say it as if it is a bad thing. I have long been an advocate that not everyone should be playing together (if they want to avoid grief). My goal is to weed out incompatible players before characters are ever created. I begin by talking with potential players.. If that does not work, there is</p><p>1) character discussion (in addition to getting campaign compatible characters, it is another chance to weed out players)</p><p>2) character approval (a chance to look over characters, make some suggestions and, with new players, catch incompatible players)</p><p>3) Talk with once (assuming they were not a problem in the above steps)</p><p>4) Boot from the game (assuming they made it this far)</p><p></p><p>To date, no problem players have made it past 2 above. </p><p>One of my current players (whom I thought would be a problem) tried testing me by providing a character that I denied for a) not being what we agreed upon; and b) using banned sources.</p><p> Upon my denial, he thanked me for sticking to my guns and said that I immediately earned his respect by doing so. As he handed me his real sheet, he told me that he had, deliberately, caused problems in two other games, because the DMs refused to either set or enforce their limits (one of those DMs I learned was another player joining my campaign at the same time). The guy has never been a problem in my game, but remains a problem in the campaign run by his other DM whom is in my group.</p></blockquote><p></p>
[QUOTE="Greg K, post: 6204753, member: 5038"] You say it as if it is a bad thing. I have long been an advocate that not everyone should be playing together (if they want to avoid grief). My goal is to weed out incompatible players before characters are ever created. I begin by talking with potential players.. If that does not work, there is 1) character discussion (in addition to getting campaign compatible characters, it is another chance to weed out players) 2) character approval (a chance to look over characters, make some suggestions and, with new players, catch incompatible players) 3) Talk with once (assuming they were not a problem in the above steps) 4) Boot from the game (assuming they made it this far) To date, no problem players have made it past 2 above. One of my current players (whom I thought would be a problem) tried testing me by providing a character that I denied for a) not being what we agreed upon; and b) using banned sources. Upon my denial, he thanked me for sticking to my guns and said that I immediately earned his respect by doing so. As he handed me his real sheet, he told me that he had, deliberately, caused problems in two other games, because the DMs refused to either set or enforce their limits (one of those DMs I learned was another player joining my campaign at the same time). The guy has never been a problem in my game, but remains a problem in the campaign run by his other DM whom is in my group. [/QUOTE]
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