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Good Looking Map? Homebrew tips needed. (My World)
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<blockquote data-quote="JonMonster" data-source="post: 2864425" data-attributes="member: 38671"><p>Hokay, basic geology primer here. I'm going to hand wave some discrepancies between your map and the real world. This is fantasy so anything goes, right? That said, look at the little red arrows you've got on your map. Where ever they point right to each other over a land mass you'll have great big Himalaya sized mountains. Where ever the meet obliquely you'll have small mountain ranges. </p><p></p><p>Where an ocean arrow points towards a land mass you'll get a subduction zone with the ocean plate sliding under the continent. This means lots of mountains and lots of volcanoes. Generally these will be big boomers like Mount Saint Helens, rather than oozers like Hawaii. </p><p></p><p>Near the top of the map you've got two continental plates moving away from each other - this will generate a rift valley so you've got an excuse for a great big canyon there.</p></blockquote><p></p>
[QUOTE="JonMonster, post: 2864425, member: 38671"] Hokay, basic geology primer here. I'm going to hand wave some discrepancies between your map and the real world. This is fantasy so anything goes, right? That said, look at the little red arrows you've got on your map. Where ever they point right to each other over a land mass you'll have great big Himalaya sized mountains. Where ever the meet obliquely you'll have small mountain ranges. Where an ocean arrow points towards a land mass you'll get a subduction zone with the ocean plate sliding under the continent. This means lots of mountains and lots of volcanoes. Generally these will be big boomers like Mount Saint Helens, rather than oozers like Hawaii. Near the top of the map you've got two continental plates moving away from each other - this will generate a rift valley so you've got an excuse for a great big canyon there. [/QUOTE]
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Good Looking Map? Homebrew tips needed. (My World)
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