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<blockquote data-quote="Elder-Basilisk" data-source="post: 1548981" data-attributes="member: 3146"><p>I've seen several effective monks in Living Greyhawk.</p><p></p><p>One half-orc:</p><p>(ex) Bbn 1/Monk all the rest of the way</p><p>(28 point buy something like: Str 17, Dex 14, Con 14, Int 9, Wis 14, Cha 6 Increases go to wisdom and strength)</p><p>Stunning Fist (b), Combat Reflexes, Expert Tactician, Power Attack, and a few other feats (I'm not sure which).</p><p></p><p>The player built up a lot of armor class at high levels through boots of speed, monk's belt, ioun stones, gloves of dexterity, etc. His tactics tend toward flurrying (fighting defensively if he doesn't need all of his monstrous attack bonus (I'm not sure how he got a good attack bonus but a lot of it has to do with strength and some bracers that give his attacks an enhancement bonus).</p><p></p><p>Another half-orc straight up monk</p><p>28 points: Str 18, Dex 10, Con 14, Int 10, Wis 14, Cha 6 (increases go to strength)</p><p>Improved Grapple (b), Combat Reflexes, Deflect Arrows (b), Hold the Line, Improved Trip (b) and I haven't seen him in action since he hit sixth level so I don't know what his next feat is.</p><p>Typically, he finds the toughest foe and grapples them, taking them out of combat. He often, however, carries a spiked chain to gain AoOs (which he then uses to trip his foes). He's not proficient in the chain but, for what he does, he doesn't need proficiency. He tends to take a lot of damage and functions best when there's a cleric around to heal him as he bleeds. However, he's quite capable of contributing in parties two to four levels higher than he is.</p><p></p><p>A human monk--all monk all the way:</p><p>Starting stats: something like: str 14, dex 14, con 14, int 8, wis 16, cha 8 increases go to wisdom</p><p>Feats: Stunning Fist (b), Dodge, Deflect Arrows (b), Mobility, Improved Trip (b), Spring Attack, Combat Reflexes, Expert Tactician, Blindfight</p><p>His tactics tend towards dancing through his opponents (possibly carrying darkness, silence, or both) to get to the vulnerable spellcasters, hitting them with a stunning fist, moving back if they make the save, or hanging out and hitting them again with expert tactician (and Imp Trip) if they fail the save.</p></blockquote><p></p>
[QUOTE="Elder-Basilisk, post: 1548981, member: 3146"] I've seen several effective monks in Living Greyhawk. One half-orc: (ex) Bbn 1/Monk all the rest of the way (28 point buy something like: Str 17, Dex 14, Con 14, Int 9, Wis 14, Cha 6 Increases go to wisdom and strength) Stunning Fist (b), Combat Reflexes, Expert Tactician, Power Attack, and a few other feats (I'm not sure which). The player built up a lot of armor class at high levels through boots of speed, monk's belt, ioun stones, gloves of dexterity, etc. His tactics tend toward flurrying (fighting defensively if he doesn't need all of his monstrous attack bonus (I'm not sure how he got a good attack bonus but a lot of it has to do with strength and some bracers that give his attacks an enhancement bonus). Another half-orc straight up monk 28 points: Str 18, Dex 10, Con 14, Int 10, Wis 14, Cha 6 (increases go to strength) Improved Grapple (b), Combat Reflexes, Deflect Arrows (b), Hold the Line, Improved Trip (b) and I haven't seen him in action since he hit sixth level so I don't know what his next feat is. Typically, he finds the toughest foe and grapples them, taking them out of combat. He often, however, carries a spiked chain to gain AoOs (which he then uses to trip his foes). He's not proficient in the chain but, for what he does, he doesn't need proficiency. He tends to take a lot of damage and functions best when there's a cleric around to heal him as he bleeds. However, he's quite capable of contributing in parties two to four levels higher than he is. A human monk--all monk all the way: Starting stats: something like: str 14, dex 14, con 14, int 8, wis 16, cha 8 increases go to wisdom Feats: Stunning Fist (b), Dodge, Deflect Arrows (b), Mobility, Improved Trip (b), Spring Attack, Combat Reflexes, Expert Tactician, Blindfight His tactics tend towards dancing through his opponents (possibly carrying darkness, silence, or both) to get to the vulnerable spellcasters, hitting them with a stunning fist, moving back if they make the save, or hanging out and hitting them again with expert tactician (and Imp Trip) if they fail the save. [/QUOTE]
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