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Good necromancer ideas
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<blockquote data-quote="phindar" data-source="post: 3311710" data-attributes="member: 37198"><p>Mindless undead were Neutral in 2e, and they're Neutral Evil in 3e. I prefer NE, because they're powered by negative energy and that's a pretty good stand-in for Evil, at least for me. They aren't able to reason, but they do instinctually hate the living, they do seek to end life wherever they find it. Sometimes I refer to zombies as Neutral Hungry, but it's Neg Energy that powers theit batteries, and thats about as "evil" as you can get ("evil" in this sense referring to a universal force rather than say a specific moral outlook).</p><p></p><p>Good Necromancers making undead may be a step to far for most games, even in 2e when the creations could be unaligned. Usually, a GM would allow a Neutral necromancer to create undead for a good purpose, like protecting a village, figuring that the evil act of animation would be balanced by the goodly purpose or protecting innocent lives. </p><p></p><p>If you're playing a Good Dread Necromancer and you decide not to create undead yourself, you can still Rebuke undead to bring them under your control. That way, you're just taking the things evil people have created and using them as disposable agents of good.</p></blockquote><p></p>
[QUOTE="phindar, post: 3311710, member: 37198"] Mindless undead were Neutral in 2e, and they're Neutral Evil in 3e. I prefer NE, because they're powered by negative energy and that's a pretty good stand-in for Evil, at least for me. They aren't able to reason, but they do instinctually hate the living, they do seek to end life wherever they find it. Sometimes I refer to zombies as Neutral Hungry, but it's Neg Energy that powers theit batteries, and thats about as "evil" as you can get ("evil" in this sense referring to a universal force rather than say a specific moral outlook). Good Necromancers making undead may be a step to far for most games, even in 2e when the creations could be unaligned. Usually, a GM would allow a Neutral necromancer to create undead for a good purpose, like protecting a village, figuring that the evil act of animation would be balanced by the goodly purpose or protecting innocent lives. If you're playing a Good Dread Necromancer and you decide not to create undead yourself, you can still Rebuke undead to bring them under your control. That way, you're just taking the things evil people have created and using them as disposable agents of good. [/QUOTE]
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