Jack Daniel
Legend
Right out, I'm not a fan of the "Grim-n-Gritty" system, mostly because it's so darned grim. Regular hit points are well and good, but some people just don't like the abstraction -- argue about it all you want, it's still a fact. Hit points with a massive damage threshold fall back into that first category -- just too gritty for any sort of high fantasy. And then there was Star Wars, the game system that gave us wounds & vitality, the perfect setup for a small group of powerful heroes razing row after row of faceless mooks to the ground. That's my kinda combat system! Be it stormtroopers or orcs, the VP/WP system rocks, and while I'm not the first person to convert it to D&D, I do believe I come closest to the spirit of the rules without wrecking the integrity of either the system or D&D.
«The Hit Points & Fatigue Points Sysem»
Has it been on this board before? Sure, though never in quite so pretty a format (let me tell you, just writing up the html and sticking on the web is far faster and much nicer looking than diddling around with UUB format every time I want to share my house rules). Why do I call wounds 'hit points' and vitality 'fatigue points'? Partly because I was inspired to port the system by my very Arcanum-like campaign world... partly because it exploits a legal loophole in the d20 System Liscence (you're not allowed to redefine 'hit points,' and wounds/vitality is held by the Star Wars game and certain Polyhedron games already anyway).
Anyhow, take a look!
«The Hit Points & Fatigue Points Sysem»
Has it been on this board before? Sure, though never in quite so pretty a format (let me tell you, just writing up the html and sticking on the web is far faster and much nicer looking than diddling around with UUB format every time I want to share my house rules). Why do I call wounds 'hit points' and vitality 'fatigue points'? Partly because I was inspired to port the system by my very Arcanum-like campaign world... partly because it exploits a legal loophole in the d20 System Liscence (you're not allowed to redefine 'hit points,' and wounds/vitality is held by the Star Wars game and certain Polyhedron games already anyway).
Anyhow, take a look!
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