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Good party needs to "extract" information
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<blockquote data-quote="Kahuna Burger" data-source="post: 1256702" data-attributes="member: 8439"><p>and yet you won't let the subject drop no matter how many times I offer to... odd that. If you are so convinced of your own rightness, why do you need me to agree with you? I'm quite accustomed to holding my own opinion against the majority. Truths, objective or philosophical, are not open to vote. The philosophical ones, however are quite open to leaving it be. </p><p></p><p>I disagree with you on this subject. It is well thought through and I understand every point you have tried to make, and every point that has been brought up, including the non sequitors and why they were thrown in to confuse the subject, and I still disagree with you. And I don't mind. And I don't mind not changing your mind. And I'm willing to leave it be at that. Can you just be comfortable knowing someone disagrees with you? Who will likely never run your game and thus not bother you?</p><p></p><p></p><p></p><p>why does it matter? I don't have to put forth my "solution" to have allignment issues with yours. And I don't care what your opinion of my solution would be.</p><p></p><p>But, if you have a burning curiosity unrelated to the former subject, lets see...</p><p></p><p>On the subject of aquiring information, actions to reduce saves, and several spells such as detect lies, detect thoughts, charm, zone of truth, command, geas, etc are all more effective, and more trustworthy than threats or torture could ever be, and I think allignment is irrelevant to that. Were I concerned with gathering information from unwilling subjects, I'd lay in a supply of scroll of such at as high a caster level as reasonable and possibly some of the poisons that do wisdom damage. </p><p></p><p>As for field justice, I would not let it come to the point of "death or freedom". If my character actually had the authority (from a recognized legal or religious body, not just her own righteousness/arrogence) to execute prisoners, and this prisoner was definitly deserving of death, he would get it. If there was some wiggle room in sentancing, or my character was not comfortable executing helpless prisoners, he would be given the option of allowing the casting of whatever spell or spells neccassary to prevent him from being a threat or burden until he could be brought to a settled area capable of more nuanced judgement and punishment. (Baleful polymorph is a fun one for that...) If the prisoner voluteered info, he would still be subject to many of the same spells as above, and his cooperation could be considered by the eventual sentancing authority, but would not go so far as going free, unless the prisoner really hadn't committed serious crimes in the first place. </p><p></p><p>I think that about covers it. And just so I don't have to say it later, you've made it so clear we are on completely different pages on the subjects of law, good, punishment and mercy, that I'm not concerned whether you like my solution or not. Just so you know before you spend too much time disecting it for me.</p><p></p><p>Kahuna burger</p></blockquote><p></p>
[QUOTE="Kahuna Burger, post: 1256702, member: 8439"] and yet you won't let the subject drop no matter how many times I offer to... odd that. If you are so convinced of your own rightness, why do you need me to agree with you? I'm quite accustomed to holding my own opinion against the majority. Truths, objective or philosophical, are not open to vote. The philosophical ones, however are quite open to leaving it be. I disagree with you on this subject. It is well thought through and I understand every point you have tried to make, and every point that has been brought up, including the non sequitors and why they were thrown in to confuse the subject, and I still disagree with you. And I don't mind. And I don't mind not changing your mind. And I'm willing to leave it be at that. Can you just be comfortable knowing someone disagrees with you? Who will likely never run your game and thus not bother you? why does it matter? I don't have to put forth my "solution" to have allignment issues with yours. And I don't care what your opinion of my solution would be. But, if you have a burning curiosity unrelated to the former subject, lets see... On the subject of aquiring information, actions to reduce saves, and several spells such as detect lies, detect thoughts, charm, zone of truth, command, geas, etc are all more effective, and more trustworthy than threats or torture could ever be, and I think allignment is irrelevant to that. Were I concerned with gathering information from unwilling subjects, I'd lay in a supply of scroll of such at as high a caster level as reasonable and possibly some of the poisons that do wisdom damage. As for field justice, I would not let it come to the point of "death or freedom". If my character actually had the authority (from a recognized legal or religious body, not just her own righteousness/arrogence) to execute prisoners, and this prisoner was definitly deserving of death, he would get it. If there was some wiggle room in sentancing, or my character was not comfortable executing helpless prisoners, he would be given the option of allowing the casting of whatever spell or spells neccassary to prevent him from being a threat or burden until he could be brought to a settled area capable of more nuanced judgement and punishment. (Baleful polymorph is a fun one for that...) If the prisoner voluteered info, he would still be subject to many of the same spells as above, and his cooperation could be considered by the eventual sentancing authority, but would not go so far as going free, unless the prisoner really hadn't committed serious crimes in the first place. I think that about covers it. And just so I don't have to say it later, you've made it so clear we are on completely different pages on the subjects of law, good, punishment and mercy, that I'm not concerned whether you like my solution or not. Just so you know before you spend too much time disecting it for me. Kahuna burger [/QUOTE]
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