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<blockquote data-quote="Black Dougal" data-source="post: 9503388" data-attributes="member: 7031346"><p>I played the 2d20 version. I'm a fan of the 2d20 system as a disclaimer and realize personal tastes vary. Also, to be fair I have not played the other versions so really can not compare and contrast.</p><p></p><p>I find the 2d20 version to be really about the pulp, supernatural, and comic style super science stuff. If you prefer something where the war is at the forefront I'd avoid AC. The sorcery system is interesting and I found the characters more durable in AC than 2d20 Conan. I'm not real nitpicky with small things that can be easily homebrewed but a couple of the guys we l played with were a bit miffed by odd weapon ranges, very easy to tweak vs a broken system issue.</p><p></p><p>The magic is like a Celtic Rune based system and also has more psychic vibed stuff as well. Equipment/items includes the more mundane WW2 real world, then there is of course magic and even alien tech.</p><p></p><p>Characters use an attribute, skill, talents chassis and there is a random character generation system as well which I used. </p><p></p><p>I'm a fan of Modiphius products, I like the design and aesthetics their organization in some 2d20 systems drives me nuts. I feel like some of their games take twice as long to learn because they have an odd way of organizing rules. I did NOT find that issue with AC though. </p><p></p><p>I had a good time, I am an always DM so when I get to play I am really just looking for something quick and easy to learn and immerse myself in so I can enjoy myself. 2d20 AC worked for my purposes.</p><p></p><p>They have a Free Quickstart Pack on their site as well.</p></blockquote><p></p>
[QUOTE="Black Dougal, post: 9503388, member: 7031346"] I played the 2d20 version. I'm a fan of the 2d20 system as a disclaimer and realize personal tastes vary. Also, to be fair I have not played the other versions so really can not compare and contrast. I find the 2d20 version to be really about the pulp, supernatural, and comic style super science stuff. If you prefer something where the war is at the forefront I'd avoid AC. The sorcery system is interesting and I found the characters more durable in AC than 2d20 Conan. I'm not real nitpicky with small things that can be easily homebrewed but a couple of the guys we l played with were a bit miffed by odd weapon ranges, very easy to tweak vs a broken system issue. The magic is like a Celtic Rune based system and also has more psychic vibed stuff as well. Equipment/items includes the more mundane WW2 real world, then there is of course magic and even alien tech. Characters use an attribute, skill, talents chassis and there is a random character generation system as well which I used. I'm a fan of Modiphius products, I like the design and aesthetics their organization in some 2d20 systems drives me nuts. I feel like some of their games take twice as long to learn because they have an odd way of organizing rules. I did NOT find that issue with AC though. I had a good time, I am an always DM so when I get to play I am really just looking for something quick and easy to learn and immerse myself in so I can enjoy myself. 2d20 AC worked for my purposes. They have a Free Quickstart Pack on their site as well. [/QUOTE]
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