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Good RPGs for killing Nazis
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<blockquote data-quote="Autumnal" data-source="post: 9505497" data-attributes="member: 6671663"><p>Oh, hey. I have opinions. Lots of them. </p><p></p><p></p><p>Oh wow. I love that. You could build a whole alternate setting around that. </p><p></p><p></p><p></p><p>I’m a big fan of both of these, and both offer very different angles on dealing with Nazis. For Hard City, you could have an extended arc of coming reluctantly to work with Meyer Lansky and his guys against Nazi spies, saboteurs, and influencers. </p><p></p><p></p><p>Heh. There are also Eldar and T’au. </p><p></p><p></p><p></p><p>Tekumel has lots of room for portal fantasy. Get a group of characters from different eras of past and future, and have them punch aristocrats, high priests, and such, until they fall over and the PCs can help better societies get launched. Think of Jerry Pournelle’s Janissaries and H. Beam Piper’s Lord Kalvan of Otherwhen. </p><p></p><p></p><p>I think both editions made good choices, too. Cultural contexts change. </p><p></p><p></p><p>Not very theocratic, actually. Or rather not driven by them, even though they’re welcome in the hierarchy. But that’s a thing a GM can dual up or down to naughty word a group’s taste. The FSA is definitely prime Future Fascist punching territory.</p></blockquote><p></p>
[QUOTE="Autumnal, post: 9505497, member: 6671663"] Oh, hey. I have opinions. Lots of them. Oh wow. I love that. You could build a whole alternate setting around that. I’m a big fan of both of these, and both offer very different angles on dealing with Nazis. For Hard City, you could have an extended arc of coming reluctantly to work with Meyer Lansky and his guys against Nazi spies, saboteurs, and influencers. Heh. There are also Eldar and T’au. Tekumel has lots of room for portal fantasy. Get a group of characters from different eras of past and future, and have them punch aristocrats, high priests, and such, until they fall over and the PCs can help better societies get launched. Think of Jerry Pournelle’s Janissaries and H. Beam Piper’s Lord Kalvan of Otherwhen. I think both editions made good choices, too. Cultural contexts change. Not very theocratic, actually. Or rather not driven by them, even though they’re welcome in the hierarchy. But that’s a thing a GM can dual up or down to naughty word a group’s taste. The FSA is definitely prime Future Fascist punching territory. [/QUOTE]
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