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General Tabletop Discussion
*Dungeons & Dragons
good rules for PCs vs army units?
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<blockquote data-quote="ParanoydStyle" data-source="post: 7600089" data-attributes="member: 6984451"><p><s>My suggestion would be to not use swarms but instead to treat the enemies as 100 individual units...with 1 hp each. In other words, use 4E's "Minion" rule. Stat everything else as you would what you consider level appropriate for soldiers in this army. Since only so many soldiers can attack the PCs at once, you'll only need to make maybe 20-30 attack rolls per round at most, which is how many you might be making for like 6 high level monsters considering multiattack exists. For the rest of the army just abstract it and describe what it's doing. Also if the PCs fight smart and have a chance to choose their terrain well they'll create some kind of "Hot Gates" (Thermopylae) or bottleneck only letting a few enemies reach the frontline fighters at a time which should majorly cut down the number of attack rolls you have to make. Since fireball is not just a thing, but an archetemplate for a wide variety of area effect spells, I very much doubt this will take more than an hour.</s></p><p></p><p>Missed "15th Level". At that level, the 1 hp thing does not feel appropriate. Good thing lots of other people have responded lol.</p></blockquote><p></p>
[QUOTE="ParanoydStyle, post: 7600089, member: 6984451"] [s]My suggestion would be to not use swarms but instead to treat the enemies as 100 individual units...with 1 hp each. In other words, use 4E's "Minion" rule. Stat everything else as you would what you consider level appropriate for soldiers in this army. Since only so many soldiers can attack the PCs at once, you'll only need to make maybe 20-30 attack rolls per round at most, which is how many you might be making for like 6 high level monsters considering multiattack exists. For the rest of the army just abstract it and describe what it's doing. Also if the PCs fight smart and have a chance to choose their terrain well they'll create some kind of "Hot Gates" (Thermopylae) or bottleneck only letting a few enemies reach the frontline fighters at a time which should majorly cut down the number of attack rolls you have to make. Since fireball is not just a thing, but an archetemplate for a wide variety of area effect spells, I very much doubt this will take more than an hour.[/s] Missed "15th Level". At that level, the 1 hp thing does not feel appropriate. Good thing lots of other people have responded lol. [/QUOTE]
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