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Good source for fun traps?
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<blockquote data-quote="Metallian" data-source="post: 99264" data-attributes="member: 1063"><p>Hmmm...something like 5-10. I probably won't actually need 10, but it'd give me some to choose from. The idea is that they are breaking into the secret lair/laboratory of a long-dead evil aristocratic wizard. The lair is currently under a swamp and very damp/partially flooded. A few features I'm thinking of...</p><p></p><p>1) Some of them require at least a little magic in order to pass safely.</p><p>2) Would be trivial for a high-level arcane spellcaster to bypass, but difficult for others.</p><p>3) Maybe one that requires a Knowledge (Arcane) or Spellcraft roll in order to get a useful hint.</p><p></p><p>Amusing things like important trap components being invisible, or illusioned, or whatever might be fun. I have never used a lot of traps in my games, so I don't know what else might be fun. I think I'm more interested in creative (without being too contrived, like computer game puzzles) solutions than in creative ways to mangle the PCs. *That* much I can come up with myself. =)</p><p></p><p> The Metallian</p></blockquote><p></p>
[QUOTE="Metallian, post: 99264, member: 1063"] Hmmm...something like 5-10. I probably won't actually need 10, but it'd give me some to choose from. The idea is that they are breaking into the secret lair/laboratory of a long-dead evil aristocratic wizard. The lair is currently under a swamp and very damp/partially flooded. A few features I'm thinking of... 1) Some of them require at least a little magic in order to pass safely. 2) Would be trivial for a high-level arcane spellcaster to bypass, but difficult for others. 3) Maybe one that requires a Knowledge (Arcane) or Spellcraft roll in order to get a useful hint. Amusing things like important trap components being invisible, or illusioned, or whatever might be fun. I have never used a lot of traps in my games, so I don't know what else might be fun. I think I'm more interested in creative (without being too contrived, like computer game puzzles) solutions than in creative ways to mangle the PCs. *That* much I can come up with myself. =) The Metallian [/QUOTE]
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