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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Good Uses for Bull Rush, Overrun, Grappling, and Trip
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<blockquote data-quote="Shin Okada" data-source="post: 1996827" data-attributes="member: 1956"><p>+4 bonus on opposed strength check (defender can use dex if higher) is far from "pretty sure it is going to work". That is the opposed roll of d20s and that is only +4.</p><p></p><p>And, unless you are playing a really big monster race, you will often meat begger, stronger monsters. Large monsters get +4, huge monsters get +8. And opponents are not always bipedals. For example, an ogre has +4 (from size) +5 (from strength) = +9 bonus. A Dire Lion has +4 (from Size) +7 (from Str) +4 (4 legs) = +15 bonus. And you cannot trip ooze or worms at all.</p><p></p><p>And if you fail, you have a chance to be tripped yourself.</p><p></p><p>IMHO, usually, tripping is not a good choce for a medium-sized adventurer.</p></blockquote><p></p>
[QUOTE="Shin Okada, post: 1996827, member: 1956"] +4 bonus on opposed strength check (defender can use dex if higher) is far from "pretty sure it is going to work". That is the opposed roll of d20s and that is only +4. And, unless you are playing a really big monster race, you will often meat begger, stronger monsters. Large monsters get +4, huge monsters get +8. And opponents are not always bipedals. For example, an ogre has +4 (from size) +5 (from strength) = +9 bonus. A Dire Lion has +4 (from Size) +7 (from Str) +4 (4 legs) = +15 bonus. And you cannot trip ooze or worms at all. And if you fail, you have a chance to be tripped yourself. IMHO, usually, tripping is not a good choce for a medium-sized adventurer. [/QUOTE]
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Community
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Good Uses for Bull Rush, Overrun, Grappling, and Trip
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