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<blockquote data-quote="Jon_Dahl" data-source="post: 5761497" data-attributes="member: 89822"><p>For the longest time I've been toying with the idea of pitting good against good, but unfortunately in my current long-running campaign there has been very little room for it.</p><p></p><p>I'd like to hear your ideas and past experiences with campaigns and adventures that have had good guys vs. good guys. Was it good or was it bad?</p><p></p><p><span style="font-size: 9px">The following contains my ideas...</span></p><p>[sblock]Right now I've been tentatively contemplating this:</p><p>In Greyhawk there's a powerful cleric/paladin of Pelor, who has an ambitious plan: To unite all churches to one extremely hierarchical world-church and make him the pope. He strongly believes that an absolute unity and strict rules will make them better with their holy mission to save the world from evil.</p><p></p><p>High priest Kireth Trantle does not fully share his views. He thinks that to some degree it would nice to unite the weaker and passive churches, but he is running his church really well in his own opinion. Having some distant headquarters in some place that he has no time to visit is a horrible idea. In order to save the innocent, he is ready to take action against the "pope". Kireth admires "pope's" determination and believes him to be a good but stubborn man with pure heart and some awfully bad ideas.</p><p></p><p>Kireth Trantle knows the local "Robin Hood" very well. "Robin" has proven himself to be the defender of the weak and warrior of light. "Robin" also is famous for his short temper and occasional run-ins with the authorities.</p><p></p><p>Trantle contacts "Robin Hood" (who is a PC) and gives him the mission to benignly humiliate "the pope" and make him lose face, but not to harm him in any way. Pope is travelling with a slow moving caravan and "Robin the PC" has all the chances play a little trick or two with him...[/sblock]</p></blockquote><p></p>
[QUOTE="Jon_Dahl, post: 5761497, member: 89822"] For the longest time I've been toying with the idea of pitting good against good, but unfortunately in my current long-running campaign there has been very little room for it. I'd like to hear your ideas and past experiences with campaigns and adventures that have had good guys vs. good guys. Was it good or was it bad? [SIZE=1]The following contains my ideas...[/SIZE] [sblock]Right now I've been tentatively contemplating this: In Greyhawk there's a powerful cleric/paladin of Pelor, who has an ambitious plan: To unite all churches to one extremely hierarchical world-church and make him the pope. He strongly believes that an absolute unity and strict rules will make them better with their holy mission to save the world from evil. High priest Kireth Trantle does not fully share his views. He thinks that to some degree it would nice to unite the weaker and passive churches, but he is running his church really well in his own opinion. Having some distant headquarters in some place that he has no time to visit is a horrible idea. In order to save the innocent, he is ready to take action against the "pope". Kireth admires "pope's" determination and believes him to be a good but stubborn man with pure heart and some awfully bad ideas. Kireth Trantle knows the local "Robin Hood" very well. "Robin" has proven himself to be the defender of the weak and warrior of light. "Robin" also is famous for his short temper and occasional run-ins with the authorities. Trantle contacts "Robin Hood" (who is a PC) and gives him the mission to benignly humiliate "the pope" and make him lose face, but not to harm him in any way. Pope is travelling with a slow moving caravan and "Robin the PC" has all the chances play a little trick or two with him...[/sblock] [/QUOTE]
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