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Good Way to Handle Child Prodigies?
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<blockquote data-quote="HoboGod" data-source="post: 5291246" data-attributes="member: 90920"><p>So, as a DM, I try to encourage as much freedom to role play as possible. If one of my players want to play a nymph without the level adjustment, I let them modify the flavor text of the star elf class and they have to seduce people through diplomacy checks. Now, a couple of my players have been showing interest in playing children. I want to encourage the idea, but how would I go about it?</p><p></p><p>At first, I figured I would just apply <s><span style="color: White">the effects</span></s> <span style="color: DarkOrange">half the effects</span> of the reduce person spell and put the aging tables in reverse. <s>A child would effectively be one size smaller and have -1 Str, +3 Dex, +1 Con, -1 Int, -1 Wis, -1 Cha.</s> <span style="color: DarkOrange">A child is size medium, but may use size small weapons without penalty. Their size modifier remains +0, but their special size modifier for grapple, bullrush, trip, etc becomes -4 and their hide modifier becomes +4. Their abilities change as follows: +2 Dex, +1 Con, -1 Int, -1 Wis, -1 Cha.</span> But does that sound fair? Any other ways I can create a LA +0 child template?</p><p></p><p>EDIT: In retrospect, this seems very favorable to rogues. While fitting of children, I might wish to alter this</p></blockquote><p></p>
[QUOTE="HoboGod, post: 5291246, member: 90920"] So, as a DM, I try to encourage as much freedom to role play as possible. If one of my players want to play a nymph without the level adjustment, I let them modify the flavor text of the star elf class and they have to seduce people through diplomacy checks. Now, a couple of my players have been showing interest in playing children. I want to encourage the idea, but how would I go about it? At first, I figured I would just apply [S][COLOR=White]the effects[/COLOR][/S] [COLOR=DarkOrange]half the effects[/COLOR] of the reduce person spell and put the aging tables in reverse. [S]A child would effectively be one size smaller and have -1 Str, +3 Dex, +1 Con, -1 Int, -1 Wis, -1 Cha.[/S] [COLOR=DarkOrange]A child is size medium, but may use size small weapons without penalty. Their size modifier remains +0, but their special size modifier for grapple, bullrush, trip, etc becomes -4 and their hide modifier becomes +4. Their abilities change as follows: +2 Dex, +1 Con, -1 Int, -1 Wis, -1 Cha.[/COLOR] But does that sound fair? Any other ways I can create a LA +0 child template? EDIT: In retrospect, this seems very favorable to rogues. While fitting of children, I might wish to alter this [/QUOTE]
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Good Way to Handle Child Prodigies?
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