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Goodberries and Eberron
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<blockquote data-quote="doctorbadwolf" data-source="post: 7865231" data-attributes="member: 6704184"><p>My method is to look at what things cost that matter to PCs, and then figure out how “out of reach” they should be for an unskilled laborer, and work from there. </p><p></p><p>What a gold piece is worth is wholly arbitrary, and I’m not about to start changing the prices of stuff I look up the price of in the PHB. </p><p></p><p>But really most of the time I just decide what the quality of life is on a <em>descriptive level</em>, and just <em>make that the case</em>, and only worry about what numbers support that when they end up mattering.</p></blockquote><p></p>
[QUOTE="doctorbadwolf, post: 7865231, member: 6704184"] My method is to look at what things cost that matter to PCs, and then figure out how “out of reach” they should be for an unskilled laborer, and work from there. What a gold piece is worth is wholly arbitrary, and I’m not about to start changing the prices of stuff I look up the price of in the PHB. But really most of the time I just decide what the quality of life is on a [I]descriptive level[/I], and just [I]make that the case[/I], and only worry about what numbers support that when they end up mattering. [/QUOTE]
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