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Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
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Goodman Games Announces DragonMech
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<blockquote data-quote="goodmangames" data-source="post: 1378926" data-attributes="member: 7259"><p>The moon is falling, literally. For thousands of years it has been growing larger in the sky, in tiny increments, so slowly that only the longest-lived elves notice the change in their lifetime. But 100 years prior to the game's present, the moon entered the planet's gravity well, and began disintegrating. Every night when the moon rises in the sky, it brings with it a meteor storm. This is known as the lunar rain, and it washes across the planet's surface with the moon's shine. On a good night, it is only a particulate haze, capable of shredding skin and abrading armor, but on a bad night, it sends chunks of moon-rock hurtling to the surface, smashing castles and destroying cities.</p><p></p><p>This is the cataclysm that makes the city-mechs feasible. The big question with fantasy steam mechs is, "Why would anyone pursue this when they could pursue magic?" It's like solar-power technology in our own oil-powered world; the setting has to rationalize why anyone would develop the technology. The lunar rain resulted in a series of changes: evacuation of the surface world, massive refugee influx underground, huge wars at the entrances to the underdark, and, ultimately, a search for some way to survive on the surface.</p></blockquote><p></p>
[QUOTE="goodmangames, post: 1378926, member: 7259"] The moon is falling, literally. For thousands of years it has been growing larger in the sky, in tiny increments, so slowly that only the longest-lived elves notice the change in their lifetime. But 100 years prior to the game's present, the moon entered the planet's gravity well, and began disintegrating. Every night when the moon rises in the sky, it brings with it a meteor storm. This is known as the lunar rain, and it washes across the planet's surface with the moon's shine. On a good night, it is only a particulate haze, capable of shredding skin and abrading armor, but on a bad night, it sends chunks of moon-rock hurtling to the surface, smashing castles and destroying cities. This is the cataclysm that makes the city-mechs feasible. The big question with fantasy steam mechs is, "Why would anyone pursue this when they could pursue magic?" It's like solar-power technology in our own oil-powered world; the setting has to rationalize why anyone would develop the technology. The lunar rain resulted in a series of changes: evacuation of the surface world, massive refugee influx underground, huge wars at the entrances to the underdark, and, ultimately, a search for some way to survive on the surface. [/QUOTE]
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Goodman Games Announces DragonMech
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