Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*TTRPGs General
Goodman Games new old school RPG shown at Dundracon
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Sadrik" data-source="post: 5099807" data-attributes="member: 14506"><p>What do you use for INT then? I really like the idea that being really smart sees through illusions like in 1e/2e. That is basically perception and noticing the world around you. If WIS is defending mental attacks what is charisma?</p><p></p><p>Way back when I played 1e, we used INT checks for perception checks. In 2e that went more towards WIS checks (especially Ravenloft) and 3e it was firmly planted as WIS based. However, I never like perception being WIS based. I think attention to detail is more INT based than WIS based.</p><p></p><p>I think one of the big problems D&D over the years is with its definition of WIS. It has always lacked. What is WIS? Perhaps I can make a whole thread on this. Think about it, where most people will agree on what all the other stats mean WIS is sort of a shifting target (runner up is CHA). No other stat is as convoluted as WIS. My feeling is that WIS should be the flip side of CON and make it mental defense and very little else. This is how it was in 1e too, so it is not that far away from the reality (other than the hiccup that Clerics use WIS- should have been CHA like the paladin imho). CON does not do much other than provide defense for the body, WIS imho should not do much except defend the mind.</p><p></p><p></p><p>Agreed, that is probably the wrong idea, but I really like it being a grapple save like RC has, that is pretty neat. Good idea!</p></blockquote><p></p>
[QUOTE="Sadrik, post: 5099807, member: 14506"] What do you use for INT then? I really like the idea that being really smart sees through illusions like in 1e/2e. That is basically perception and noticing the world around you. If WIS is defending mental attacks what is charisma? Way back when I played 1e, we used INT checks for perception checks. In 2e that went more towards WIS checks (especially Ravenloft) and 3e it was firmly planted as WIS based. However, I never like perception being WIS based. I think attention to detail is more INT based than WIS based. I think one of the big problems D&D over the years is with its definition of WIS. It has always lacked. What is WIS? Perhaps I can make a whole thread on this. Think about it, where most people will agree on what all the other stats mean WIS is sort of a shifting target (runner up is CHA). No other stat is as convoluted as WIS. My feeling is that WIS should be the flip side of CON and make it mental defense and very little else. This is how it was in 1e too, so it is not that far away from the reality (other than the hiccup that Clerics use WIS- should have been CHA like the paladin imho). CON does not do much other than provide defense for the body, WIS imho should not do much except defend the mind. Agreed, that is probably the wrong idea, but I really like it being a grapple save like RC has, that is pretty neat. Good idea! [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Goodman Games new old school RPG shown at Dundracon
Top