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Goodman Games October Releases
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<blockquote data-quote="goodmangames" data-source="post: 2470894" data-attributes="member: 7259"><p>Hi everyone,</p><p></p><p>We've posted details of our October releases. You can find full details at <a href="http://www.goodman-games.com" target="_blank">http://www.goodman-games.com</a>, or read on below...</p><p></p><p>DUNGEON CRAWL CLASSICS #22: THE STORMBRINGER JUGGERNAUT</p><p>GMG5021, 32 pages, $10.99</p><p>The Stormbringer family of storm giants has long extorted gold from coastal towns as a "good weather tax." Fed up by rising taxes, the towns recently sent a band of stalwart adventurers to finish off Stozari Stormbringer for good (as witnessed in DCC #21: Assault on Stormbringer Castle). But when the adventurers struck down Stozari, they only made her more powerful. Through eldritch rituals, her life force has been transferred by her daughter into the Stormbringer juggernaut, a massive 800-foot-long giant-scaled assault ship bristling with weapons of war. Capable of laying siege to a large city or defeating an entire navy of human ships, the juggernaut is a potent weapon to bring larger cities under the control of the Stormbringers. Now this living juggernaut has set sail for the coast, and only the heroes can stop it! </p><p>More info at <a href="http://www.goodmangames.com/5021preview.php" target="_blank">http://www.goodmangames.com/5021preview.php</a></p><p></p><p>DUNGEON CRAWL CLASSICS #12.5: IRON CRYPT OF THE HERETICS</p><p>GMG50125, 24 pages, detachable cover, $10.99</p><p>Many centuries ago, a band of paladins fell from grace. These blackguards were defeated after a great battle and their grim fortress, the Iron Tower, was razed. A small abbey was established near the ruins, where generations of monks mixed ancient eldritch wards, mighty clockwork traps, and multiple failsafes to build the Iron Crypt of the Heretics. Three mighty vaults ensured that its evils would be sealed for all eternity. But unbeknownst to the brotherhood, their impregnable crypt had a single weakness: the very monks that had built it, for they knew its secrets. When a devourer stole into their abbey, the profane beast forced the monks to help it inside the Iron Crypt. It successfully broke into the first of three vaults, releasing an army of wights. The story of the devourer and his wight army is told in Dungeon Crawl Classics #12: The Blackguard's Revenge. Now, in the Iron Crypt of the Heretics, the heroes must venture into a crypt designed by the world's greatest thieves, magicians, and seers, solve its puzzles and deadly traps, and seal it once more from the outside world. </p><p>More info at <a href="http://www.goodmangames.com/50125preview.php" target="_blank">http://www.goodmangames.com/50125preview.php</a></p><p></p><p>DUNGEON CRAWL CLASSICS #5: AERIE OF THE CROW GOD (EXPANDED EDITION)</p><p>GMG5004R, 64 pages, $15.99</p><p>Aerie of the Crow God was nominated for Best Adventure in the 2004 Gen Con ENnie Awards. This special expanded edition includes an all-new sequel to the original adventure! Lady Elisabeth Pendour beseeches the heroes for their help. They must recover a key that was on her husband's body when he perished trying to clear an ancient tower. The tower was once a coastal fortress, but now it lies in ruins, occupied by black-feathered rook harpies who worship a foul carrion crow demon. Lord Pendour sought to free his subjects from fear by clearing the rampaging rooks from their nests. But he failed, and unless the heroes can recover his body, the crow god will come for his wife, too... </p><p>More info at <a href="http://www.goodmangames.com/5004Rpreview.php" target="_blank">http://www.goodmangames.com/5004Rpreview.php</a></p></blockquote><p></p>
[QUOTE="goodmangames, post: 2470894, member: 7259"] Hi everyone, We've posted details of our October releases. You can find full details at [url]http://www.goodman-games.com[/url], or read on below... DUNGEON CRAWL CLASSICS #22: THE STORMBRINGER JUGGERNAUT GMG5021, 32 pages, $10.99 The Stormbringer family of storm giants has long extorted gold from coastal towns as a "good weather tax." Fed up by rising taxes, the towns recently sent a band of stalwart adventurers to finish off Stozari Stormbringer for good (as witnessed in DCC #21: Assault on Stormbringer Castle). But when the adventurers struck down Stozari, they only made her more powerful. Through eldritch rituals, her life force has been transferred by her daughter into the Stormbringer juggernaut, a massive 800-foot-long giant-scaled assault ship bristling with weapons of war. Capable of laying siege to a large city or defeating an entire navy of human ships, the juggernaut is a potent weapon to bring larger cities under the control of the Stormbringers. Now this living juggernaut has set sail for the coast, and only the heroes can stop it! More info at [url]http://www.goodmangames.com/5021preview.php[/url] DUNGEON CRAWL CLASSICS #12.5: IRON CRYPT OF THE HERETICS GMG50125, 24 pages, detachable cover, $10.99 Many centuries ago, a band of paladins fell from grace. These blackguards were defeated after a great battle and their grim fortress, the Iron Tower, was razed. A small abbey was established near the ruins, where generations of monks mixed ancient eldritch wards, mighty clockwork traps, and multiple failsafes to build the Iron Crypt of the Heretics. Three mighty vaults ensured that its evils would be sealed for all eternity. But unbeknownst to the brotherhood, their impregnable crypt had a single weakness: the very monks that had built it, for they knew its secrets. When a devourer stole into their abbey, the profane beast forced the monks to help it inside the Iron Crypt. It successfully broke into the first of three vaults, releasing an army of wights. The story of the devourer and his wight army is told in Dungeon Crawl Classics #12: The Blackguard's Revenge. Now, in the Iron Crypt of the Heretics, the heroes must venture into a crypt designed by the world's greatest thieves, magicians, and seers, solve its puzzles and deadly traps, and seal it once more from the outside world. More info at [url]http://www.goodmangames.com/50125preview.php[/url] DUNGEON CRAWL CLASSICS #5: AERIE OF THE CROW GOD (EXPANDED EDITION) GMG5004R, 64 pages, $15.99 Aerie of the Crow God was nominated for Best Adventure in the 2004 Gen Con ENnie Awards. This special expanded edition includes an all-new sequel to the original adventure! Lady Elisabeth Pendour beseeches the heroes for their help. They must recover a key that was on her husband's body when he perished trying to clear an ancient tower. The tower was once a coastal fortress, but now it lies in ruins, occupied by black-feathered rook harpies who worship a foul carrion crow demon. Lord Pendour sought to free his subjects from fear by clearing the rampaging rooks from their nests. But he failed, and unless the heroes can recover his body, the crow god will come for his wife, too... More info at [url]http://www.goodmangames.com/5004Rpreview.php[/url] [/QUOTE]
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