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<blockquote data-quote="keterys" data-source="post: 5047881" data-attributes="member: 43019"><p>It'd be an interesting experiment to try on one book. With print on demand and creative publishing, you could even set it up so all the stat sheets could be printed or substituted with a little work.</p><p></p><p>I don't understand why so many people think a 4e encounter couldn't turn into a 3e (or whatever) encounter. There are hurdles going the other way, in terms of needing areas of a certain size and a minimum number of combatants, but you could always play 3e (or 2e or 1e etc) with several combatants at once. Even at 1st level, having a fight with six goblins was extraordinarily viable.</p><p></p><p>I suspect that if folks are willing to not worry about specific feats and specific spells on monsters (I know I am, but can't speak for others), you could even translate many statblocks wholesale without too much effort. Basically at certain tier gaps you'd need to make sure you dealt with certain problems - ie, like flying PCs happen earlier on in 3e, short range teleports earlier in 4e (though only by a couple levels), and for higher level adventures you'd need to put different thought into dealing with divinations and such. </p><p></p><p>But eh, doesn't sound too bad for most modules.</p></blockquote><p></p>
[QUOTE="keterys, post: 5047881, member: 43019"] It'd be an interesting experiment to try on one book. With print on demand and creative publishing, you could even set it up so all the stat sheets could be printed or substituted with a little work. I don't understand why so many people think a 4e encounter couldn't turn into a 3e (or whatever) encounter. There are hurdles going the other way, in terms of needing areas of a certain size and a minimum number of combatants, but you could always play 3e (or 2e or 1e etc) with several combatants at once. Even at 1st level, having a fight with six goblins was extraordinarily viable. I suspect that if folks are willing to not worry about specific feats and specific spells on monsters (I know I am, but can't speak for others), you could even translate many statblocks wholesale without too much effort. Basically at certain tier gaps you'd need to make sure you dealt with certain problems - ie, like flying PCs happen earlier on in 3e, short range teleports earlier in 4e (though only by a couple levels), and for higher level adventures you'd need to put different thought into dealing with divinations and such. But eh, doesn't sound too bad for most modules. [/QUOTE]
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