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Goodman Games to Publish Wicked Fantasy Factory Adventure Modules
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<blockquote data-quote="goodmangames" data-source="post: 3345018" data-attributes="member: 7259"><p>February 14, 2007</p><p></p><p>PRESS RELEASE:</p><p><strong>GOODMAN GAMES TO PUBLISH WICKED FANTASY FACTORY ADVENTURE MODULES</strong></p><p></p><p>Goodman Games is pleased to announce that it has signed an agreement with Luke Johnson, Editor-in-Chief of Wicked Fantasy Factory, to publish the Wicked Fantasy Factory line of adventure modules. These all-new d20 adventure modules are geared toward a younger audience raised on video games, and are the perfect compliment to Goodman Games’ best-selling line of Dungeon Crawl Classics adventure modules. <a href="http://www.goodman-games.com/4701preview.php" target="_blank">Wicked Fantasy Factory #1: Rumble in the Wizard’s Tower</a> will be available in May as a 32-page adventure module priced at $10.99. This low price includes full-color interior covers featuring beautifully rendered color maps. WFF #2: Against The Iron Giant is scheduled for August, and additional titles will follow.</p><p></p><p>“Wicked Fantasy Factory perfectly captures the video gamer’s sensibilities,” said Joseph Goodman, President of Goodman Games. “Luke’s writing conveys the vision of a module aimed at the younger generation. Wicked Fantasy Factory is the ideal complement to Dungeon Crawl Classics.”</p><p></p><p>“We set out to create a new kind of adventure module,” said Luke Johnson, Editor-in-Chief of Wicked Fantasy Factory. “Wicked Fantasy Factory adventures feature phat lewt, hordes of mooks waiting to be mowed down, level bosses that just won’t die, and hot chicks that need rescuing. It’s D&D for the Xbox generation.”</p><p></p><p>Wicked Fantasy Factory was founded late last year, and originally planned to release its products in PDF form. The company’s tagline is, “Don’t just crawl through dungeons... make them sorry they ever met you!” WFF modules feature simple rules to enhance the Wicked experience: finishing moves and phat lewt; rules for wading through mooks and fighting big badass bosses; and E-Z stat blocks that speed up play.</p><p></p><p>In <a href="http://www.goodman-games.com/4701preview.php" target="_blank">Wicked Fantasy Factory #1: Rumble in the Wizard’s Tower</a>, the heroes assault Morrick Tower to stop a calculating warlord from overthrowing the kingdom! They bludgeon the warlord’s hired goons and come nose-to-nose with strange creatures and effects left over from the wizard who once called the tower home. Mystic traps and powerful minions — including the warlord’s flame-flinging lover and the ghost of his murdered father — also confront the heroes. Even time is juiced up: Drawing on the powers of an extraplanar entity, characters enter the fantasy equivalent of bullet time!</p><p></p><p>Luke Johnson is a freelance writer and creator whose work has been published by Wizards of the Coast, White Wolf, Privateer Press, Fantasy Flight, Goodman Games, and others. He has served as the line editor of the Warcraft RPG and the Etherscope RPG, and is currently working with Monte Cook on the World of Darkness.</p><p></p><p>Goodman Games is a publisher of role playing games, adventures, and accessories that celebrates its fifth anniversary this year. It is best known for its Dungeon Crawl Classics line of adventure modules, the longest-lived and most popular d20 product on the market. </p><p>For more information, visit <a href="http://www.goodman-games.com" target="_blank">http://www.goodman-games.com</a> and <a href="http://www.wickedfantasyfactory.com" target="_blank">http://www.wickedfantasyfactory.com</a>.</p></blockquote><p></p>
[QUOTE="goodmangames, post: 3345018, member: 7259"] February 14, 2007 PRESS RELEASE: [b]GOODMAN GAMES TO PUBLISH WICKED FANTASY FACTORY ADVENTURE MODULES[/b] Goodman Games is pleased to announce that it has signed an agreement with Luke Johnson, Editor-in-Chief of Wicked Fantasy Factory, to publish the Wicked Fantasy Factory line of adventure modules. These all-new d20 adventure modules are geared toward a younger audience raised on video games, and are the perfect compliment to Goodman Games’ best-selling line of Dungeon Crawl Classics adventure modules. [url="http://www.goodman-games.com/4701preview.php"]Wicked Fantasy Factory #1: Rumble in the Wizard’s Tower[/url] will be available in May as a 32-page adventure module priced at $10.99. This low price includes full-color interior covers featuring beautifully rendered color maps. WFF #2: Against The Iron Giant is scheduled for August, and additional titles will follow. “Wicked Fantasy Factory perfectly captures the video gamer’s sensibilities,” said Joseph Goodman, President of Goodman Games. “Luke’s writing conveys the vision of a module aimed at the younger generation. Wicked Fantasy Factory is the ideal complement to Dungeon Crawl Classics.” “We set out to create a new kind of adventure module,” said Luke Johnson, Editor-in-Chief of Wicked Fantasy Factory. “Wicked Fantasy Factory adventures feature phat lewt, hordes of mooks waiting to be mowed down, level bosses that just won’t die, and hot chicks that need rescuing. It’s D&D for the Xbox generation.” Wicked Fantasy Factory was founded late last year, and originally planned to release its products in PDF form. The company’s tagline is, “Don’t just crawl through dungeons... make them sorry they ever met you!” WFF modules feature simple rules to enhance the Wicked experience: finishing moves and phat lewt; rules for wading through mooks and fighting big badass bosses; and E-Z stat blocks that speed up play. In [url="http://www.goodman-games.com/4701preview.php"]Wicked Fantasy Factory #1: Rumble in the Wizard’s Tower[/url], the heroes assault Morrick Tower to stop a calculating warlord from overthrowing the kingdom! They bludgeon the warlord’s hired goons and come nose-to-nose with strange creatures and effects left over from the wizard who once called the tower home. Mystic traps and powerful minions — including the warlord’s flame-flinging lover and the ghost of his murdered father — also confront the heroes. Even time is juiced up: Drawing on the powers of an extraplanar entity, characters enter the fantasy equivalent of bullet time! Luke Johnson is a freelance writer and creator whose work has been published by Wizards of the Coast, White Wolf, Privateer Press, Fantasy Flight, Goodman Games, and others. He has served as the line editor of the Warcraft RPG and the Etherscope RPG, and is currently working with Monte Cook on the World of Darkness. Goodman Games is a publisher of role playing games, adventures, and accessories that celebrates its fifth anniversary this year. It is best known for its Dungeon Crawl Classics line of adventure modules, the longest-lived and most popular d20 product on the market. For more information, visit [url]http://www.goodman-games.com[/url] and [url]http://www.wickedfantasyfactory.com[/url]. [/QUOTE]
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