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Goonalan's- Forges of the Mountain King PC- Dwarves Only
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<blockquote data-quote="hairychin" data-source="post: 5626251" data-attributes="member: 6676224"><p>Here's Kathra:</p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'">Kathra Flameguard</span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">Played by Hairychin</span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">Dwarf Mage Level 1</span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'"></span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">Perception: 16 Insight: 16 Low-light Vision</span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'"></span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">AC 14 Fortitude 13 Reflex 14 Will 13</span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">Initiative: +0 Speed: 5</span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">Str 10 Con 16 Dex 10 Int 18 Wis 13 Cha 8</span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'"></span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">Hit Points: 26 / 26 Bloodied: 13</span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">Temporary Hit Points: 0</span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">Healing Surge: 6 Surges per day: 9 / 9</span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'"></span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">Resist: </span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">Saving Throw: +5 vs Poison; Fire 7 (+2 when bloodied)</span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'"></span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">Action Points: 1</span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">Second Wind: 1 (Minor Action)</span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'"></span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">Languages: Common, Dwarven.</span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'"></span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">Trained Skills: Arcana +9, Dungeoneering +8, Insight +6, Perception +6.</span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">Other Skills: Acrobatics 0, Athletics +2, Bluff -1, Diplomacy -1, Endurance +7, Heal +1, History +4, Intimidate -1, Nature +1, Religion +4, Stealth 0, Streetwise -1, Thievery 0.</span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'"></span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">Traits:</span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">Stand Your Ground - You move 1 less square with Forced Movement, and get an Immediate Saving Throw to avoid being knocked Prone.</span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">Enchantment Apprentice - +2 to arcane pulls, pushes, or slides.</span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'"></span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'"></span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">At-Will Powers: Minor Actions</span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">Light: Range 5, fills the square and all squares within 4, free action to cancel.</span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'"></span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">At-Will Powers: Standard Actions</span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">Melee Basic Attack (Quarterstaff): +4 vs AC, 1d8 dam.</span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">Ranged Basic Attack (Throwing Hammer): Range 5/10, +2 vs AC, 1d6 dam.</span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">Magic Missile: Range 20, Automatic hit, 6 dam.</span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">Phantasmal Assault: Range 10, +4 vs Will, 1d8+4 psychic dam and the target grants CA and can’t make OAs until end of your next turn.</span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">Hypnotism: Range 10, +4 vs Will, Either force target to make melee basic +4 attack against another or slide up to 5 squares.</span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'">Encounter Powers: Free Actions</span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">Spook: Use Arcana instead of Intimidate.</span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">Suggestion: Use Arcana instead of Diplomacy.</span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'"></span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">Encounter Powers: Minor Actions</span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">Second Wind: Healing Surge & +2 to all Defences until end of your next turn.</span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'"></span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">Encounter Powers: Standard Actions</span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">Burning Hands: Blast 5, +4 vs Reflex, 2d6+4 dam against all enemies in AoE, ½ dam if miss.</span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">Charm of Misplaced Wrath: Range 10, +4 vs Will, Hit: slide the target up to 5 squares and it is dazed until the end of your next turn, Effect: the target is forced to make a basic attack against another with +2 dam.</span></span></p></blockquote><p></p>
[QUOTE="hairychin, post: 5626251, member: 6676224"] Here's Kathra: [COLOR=white][FONT=Verdana]Kathra Flameguard Played by Hairychin Dwarf Mage Level 1 Perception: 16 Insight: 16 Low-light Vision AC 14 Fortitude 13 Reflex 14 Will 13 Initiative: +0 Speed: 5 Str 10 Con 16 Dex 10 Int 18 Wis 13 Cha 8 Hit Points: 26 / 26 Bloodied: 13 Temporary Hit Points: 0 Healing Surge: 6 Surges per day: 9 / 9 Resist: Saving Throw: +5 vs Poison; Fire 7 (+2 when bloodied) Action Points: 1[/FONT][/COLOR] [COLOR=white][FONT=Verdana]Second Wind: 1 (Minor Action) Languages: Common, Dwarven. Trained Skills: Arcana +9, Dungeoneering +8, Insight +6, Perception +6. Other Skills: Acrobatics 0, Athletics +2, Bluff -1, Diplomacy -1, Endurance +7, Heal +1, History +4, Intimidate -1, Nature +1, Religion +4, Stealth 0, Streetwise -1, Thievery 0. Traits: Stand Your Ground - You move 1 less square with Forced Movement, and get an Immediate Saving Throw to avoid being knocked Prone. Enchantment Apprentice - +2 to arcane pulls, pushes, or slides. [/FONT][/COLOR] [COLOR=white][FONT=Verdana]At-Will Powers: Minor Actions[/FONT][/COLOR] [COLOR=white][FONT=Verdana]Light: Range 5, fills the square and all squares within 4, free action to cancel.[/FONT][/COLOR] [COLOR=white][FONT=Verdana] At-Will Powers: Standard Actions Melee Basic Attack (Quarterstaff): +4 vs AC, 1d8 dam.[/FONT][/COLOR] [COLOR=white][FONT=Verdana]Ranged Basic Attack (Throwing Hammer): Range 5/10, +2 vs AC, 1d6 dam. Magic Missile: Range 20, Automatic hit, 6 dam.[/FONT][/COLOR] [COLOR=white][FONT=Verdana]Phantasmal Assault: Range 10, +4 vs Will, 1d8+4 psychic dam and the target grants CA and can’t make OAs until end of your next turn.[/FONT][/COLOR] [COLOR=white][FONT=Verdana]Hypnotism: Range 10, +4 vs Will, Either force target to make melee basic +4 attack against another or slide up to 5 squares.[/FONT][/COLOR] [COLOR=white][FONT=Verdana] [/FONT][/COLOR] [COLOR=white][FONT=Verdana]Encounter Powers: Free Actions[/FONT][/COLOR] [COLOR=white][FONT=Verdana]Spook: Use Arcana instead of Intimidate.[/FONT][/COLOR] [COLOR=white][FONT=Verdana]Suggestion: Use Arcana instead of Diplomacy.[/FONT][/COLOR] [COLOR=white][FONT=Verdana] Encounter Powers: Minor Actions Second Wind: Healing Surge & +2 to all Defences until end of your next turn.[/FONT][/COLOR] [COLOR=white][FONT=Verdana] Encounter Powers: Standard Actions Burning Hands: Blast 5, +4 vs Reflex, 2d6+4 dam against all enemies in AoE, ½ dam if miss.[/FONT][/COLOR] [COLOR=white][FONT=Verdana]Charm of Misplaced Wrath: Range 10, +4 vs Will, Hit: slide the target up to 5 squares and it is dazed until the end of your next turn, Effect: the target is forced to make a basic attack against another with +2 dam.[/FONT][/COLOR] [/QUOTE]
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