Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*TTRPGs General
Got a idea for a evolving ability?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="knightofround" data-source="post: 4501470" data-attributes="member: 27884"><p>I've noticed that all the traits you have listed are "positive" for the most part. What about powers that are good sometimes, but can also have nasty side-effects?</p><p></p><p>Again, borrowing from the heroes example, one player might have a very strong listening ability which gives them a bonus to perception checks. However, they can also be weakened by loud noises, and get something like sonic/thunder vulnerability.</p><p></p><p>The character who doesn't need to sleep simply cannot sleep -- because their body won't shut down, it takes them longer to heal than everyone else. They need a full days rest to recover their HP rather than an extended rest. On the other hand, because he doesn't need to sleep they have a lot more time on their hands to do things, so they get a racial bonus to all skill checks, and they are allowed to retrain their abilities whenever they want instead of only once/level.</p><p></p><p>Another character might be extremely empathic, and can gauge the emotions of others very well...like a bonus to insight, diplomacy, and intimidate. However as the ability progresses, they discover that they can also actually feel the pain that other people suffer. You could make up a mechanic when the ability progesses that they have to make a will save against taking subdual damage whenever an enemy is killed is or something like that.</p><p></p><p>That way you can have the abilities scale up in power over time, but the negatives scale up as well to compensate for it so it isn't too game-breaking.</p></blockquote><p></p>
[QUOTE="knightofround, post: 4501470, member: 27884"] I've noticed that all the traits you have listed are "positive" for the most part. What about powers that are good sometimes, but can also have nasty side-effects? Again, borrowing from the heroes example, one player might have a very strong listening ability which gives them a bonus to perception checks. However, they can also be weakened by loud noises, and get something like sonic/thunder vulnerability. The character who doesn't need to sleep simply cannot sleep -- because their body won't shut down, it takes them longer to heal than everyone else. They need a full days rest to recover their HP rather than an extended rest. On the other hand, because he doesn't need to sleep they have a lot more time on their hands to do things, so they get a racial bonus to all skill checks, and they are allowed to retrain their abilities whenever they want instead of only once/level. Another character might be extremely empathic, and can gauge the emotions of others very well...like a bonus to insight, diplomacy, and intimidate. However as the ability progresses, they discover that they can also actually feel the pain that other people suffer. You could make up a mechanic when the ability progesses that they have to make a will save against taking subdual damage whenever an enemy is killed is or something like that. That way you can have the abilities scale up in power over time, but the negatives scale up as well to compensate for it so it isn't too game-breaking. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Got a idea for a evolving ability?
Top