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<blockquote data-quote="Psion" data-source="post: 119253" data-attributes="member: 172"><p>The jury is still out on that; I might have to play with it before I decide. It seems like a lot of work crunching numbers and still has no guarantee that it will produce an appropriately challenging game. I mean, in theory it produces a set of villains the PCs can take on, but really AFAICT, if you run this game close to the inspiration (let's face it; this is basically a James Bond/MI d20 game), the nature of the mystery is going to be the main challenge, and the mastermind system won't bear directly on it.</p><p></p><p>I will say I likes some of the sample seasons, especially Martin St. James. Nice way to turn stag on your inspiration!</p></blockquote><p></p>
[QUOTE="Psion, post: 119253, member: 172"] The jury is still out on that; I might have to play with it before I decide. It seems like a lot of work crunching numbers and still has no guarantee that it will produce an appropriately challenging game. I mean, in theory it produces a set of villains the PCs can take on, but really AFAICT, if you run this game close to the inspiration (let's face it; this is basically a James Bond/MI d20 game), the nature of the mystery is going to be the main challenge, and the mastermind system won't bear directly on it. I will say I likes some of the sample seasons, especially Martin St. James. Nice way to turn stag on your inspiration! [/QUOTE]
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