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<blockquote data-quote="Thulcondar" data-source="post: 4188897" data-attributes="member: 43770"><p>I disagree. And I am not just "criticizing a new edition"; if you'll look upthread, I actually liked it from a player's POV. </p><p></p><p></p><p></p><p>I looked through my posts here, and I confess I can't find a place where I "proclaimed that AD&D was superior". I said "different". I may well have missed something, though; it's late. Can you be more specific?</p><p></p><p></p><p></p><p>Just emphasizing the "combat" aspects in what you just said...</p><p></p><p></p><p></p><p>Actually, not so much.</p><p></p><p>Granted, it depends on what the player was trying to do, but in AD&D there wasn't the plethora of skills that one sees in 2E or 3.x or 4E. (There was a slight move in that direction with the non-weapon proficiencies of OA, WSG, and DSG, but it wasn't a core concept of the system by any stretch.) </p><p></p><p>The test isn't "I use X ability". The test is "I try to do Y". Verrrrry different things, as I hope you'll acknowledge. In AD&D, if the player can make a credible case for how his character could legitimately do Y, then the DM would probably roll a die, and if it wasn't on the hideously low end, it would succeed to one extent or another. </p><p></p><p></p><p></p><p>I disagree. It's not "bunk" in the slightest. </p><p></p><p>If a rules system exists for a given set of circumstances, the DM is, if not compelled, at least encouraged or expected to use it. AD&D had the advantage of giving the DM an enormous amount of leeway because of its vagueness in certain areas. In the absence of a specific rule to cover a situation, the DM has the latitude to make a ruling, based on the role-playing that has gone into the situation.</p><p></p><p>Honestly, I don't see why that's such a big deal. It's supposed to be the DM's job; they were called judges and referees originally for a reason!</p><p></p><p></p><p></p><p></p><p>Actually I did. Today, as a matter of fact. If you happen to think I did not, then you need to take it up with WotC, because they advertised it as such. Sure, I couldn't grapple, but that's another story... ;-)</p><p></p><p>And again, everybody, please remember! I don't hate 4E! 3E I hate, but not 4E! I just think it emphasizes combat over RP. I maintain an open mind until I see the books.</p><p></p><p>Joe</p></blockquote><p></p>
[QUOTE="Thulcondar, post: 4188897, member: 43770"] I disagree. And I am not just "criticizing a new edition"; if you'll look upthread, I actually liked it from a player's POV. I looked through my posts here, and I confess I can't find a place where I "proclaimed that AD&D was superior". I said "different". I may well have missed something, though; it's late. Can you be more specific? Just emphasizing the "combat" aspects in what you just said... Actually, not so much. Granted, it depends on what the player was trying to do, but in AD&D there wasn't the plethora of skills that one sees in 2E or 3.x or 4E. (There was a slight move in that direction with the non-weapon proficiencies of OA, WSG, and DSG, but it wasn't a core concept of the system by any stretch.) The test isn't "I use X ability". The test is "I try to do Y". Verrrrry different things, as I hope you'll acknowledge. In AD&D, if the player can make a credible case for how his character could legitimately do Y, then the DM would probably roll a die, and if it wasn't on the hideously low end, it would succeed to one extent or another. I disagree. It's not "bunk" in the slightest. If a rules system exists for a given set of circumstances, the DM is, if not compelled, at least encouraged or expected to use it. AD&D had the advantage of giving the DM an enormous amount of leeway because of its vagueness in certain areas. In the absence of a specific rule to cover a situation, the DM has the latitude to make a ruling, based on the role-playing that has gone into the situation. Honestly, I don't see why that's such a big deal. It's supposed to be the DM's job; they were called judges and referees originally for a reason! Actually I did. Today, as a matter of fact. If you happen to think I did not, then you need to take it up with WotC, because they advertised it as such. Sure, I couldn't grapple, but that's another story... ;-) And again, everybody, please remember! I don't hate 4E! 3E I hate, but not 4E! I just think it emphasizes combat over RP. I maintain an open mind until I see the books. Joe [/QUOTE]
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