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<blockquote data-quote="Zil" data-source="post: 4188988" data-attributes="member: 20004"><p>Yea, I certainly remember some of the arguments that could arise from Area of Effect spells and Area of Effect traps... "there's no way I was within 10 feet of that chest the thief was poking around with" and such. I suppose if we had been diligently using miniatures, or writing our positions on the map (anyone remember that the AD&D rules used to recommend one person be the official mapper) we might have won more of those arguments.</p><p></p><p>Then again, if someone lobbed a fireball at you in those days while you were in your typical AD&D dungeon, odds are you were gonna be affected because you were encouraged to think through the effects of putting a large volume spell in a confined area so the fireball would stretch quite far up long hallways and such. I don't remember when that was done away with - certainly by third edition. Perhaps by second edition?</p></blockquote><p></p>
[QUOTE="Zil, post: 4188988, member: 20004"] Yea, I certainly remember some of the arguments that could arise from Area of Effect spells and Area of Effect traps... "there's no way I was within 10 feet of that chest the thief was poking around with" and such. I suppose if we had been diligently using miniatures, or writing our positions on the map (anyone remember that the AD&D rules used to recommend one person be the official mapper) we might have won more of those arguments. Then again, if someone lobbed a fireball at you in those days while you were in your typical AD&D dungeon, odds are you were gonna be affected because you were encouraged to think through the effects of putting a large volume spell in a confined area so the fireball would stretch quite far up long hallways and such. I don't remember when that was done away with - certainly by third edition. Perhaps by second edition? [/QUOTE]
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