Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Got to play 4E today
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Green Knight" data-source="post: 4189090" data-attributes="member: 2723"><p>The Cleric actually has an At-Will Power where he attacks with his mace. It's called "Priest's Shield" and it involves the Cleric attacking with his weapon (in this case, a mace) while uttering a prayer to his god to protect him and one of his allies. </p><p> </p><p>Personally, though, I don't see a problem with it. When it comes to the Cleric, his definining feature should be that he's a guy with a direct hotline to the divine. He <em>should</em> be praying to his god in the middle of combat, either uttering prayers while swinging his mace, or while holding his holy symbol before him. Having him act like a Fighter who for some reason is using a mace instead of a sword isn't what I'd call a positive. </p><p> </p><p> </p><p> </p><p>As I said, it's about what defines the class. I loathed playing Wizards at low levels. Why? Because you cast two or three spells, and after that you were done. Then out comes the crossbow. I want to play a Wizard, not a glorified crossbowman. The defining characteristic of the Wizard is that he casts spells. That should be something he does all the time at every level, not just at the higher levels. </p><p> </p><p>Also bear in mind that those "powers", in some cases, are just glorified special attacks. Just look at the Fighter and Ranger for proof of that. Kathra has two At-Will Powers. Cleave and Tide of Iron. All Cleave is is a regular attack in which she swings her weapon wide enough to hit two guys. Tide of Iron is a standard attack which she follows up with a shield bash to shove an enemy away. </p><p> </p><p>Same goes for Riardon. His At-Will Powers are just regular attacks with a little more oomph to them. You've got Careful Attack, where he trades in power for accuracy, and Nimble Strike, which is just a regular attack, except that he can move five feet before or after the attack. In all those cases, you are using your normal weapons. You're just using them in different ways. That, to me, is a positive as I enjoy the variety. It certainly beats saying "I swing my sword" every round.</p></blockquote><p></p>
[QUOTE="Green Knight, post: 4189090, member: 2723"] The Cleric actually has an At-Will Power where he attacks with his mace. It's called "Priest's Shield" and it involves the Cleric attacking with his weapon (in this case, a mace) while uttering a prayer to his god to protect him and one of his allies. Personally, though, I don't see a problem with it. When it comes to the Cleric, his definining feature should be that he's a guy with a direct hotline to the divine. He [i]should[/i] be praying to his god in the middle of combat, either uttering prayers while swinging his mace, or while holding his holy symbol before him. Having him act like a Fighter who for some reason is using a mace instead of a sword isn't what I'd call a positive. As I said, it's about what defines the class. I loathed playing Wizards at low levels. Why? Because you cast two or three spells, and after that you were done. Then out comes the crossbow. I want to play a Wizard, not a glorified crossbowman. The defining characteristic of the Wizard is that he casts spells. That should be something he does all the time at every level, not just at the higher levels. Also bear in mind that those "powers", in some cases, are just glorified special attacks. Just look at the Fighter and Ranger for proof of that. Kathra has two At-Will Powers. Cleave and Tide of Iron. All Cleave is is a regular attack in which she swings her weapon wide enough to hit two guys. Tide of Iron is a standard attack which she follows up with a shield bash to shove an enemy away. Same goes for Riardon. His At-Will Powers are just regular attacks with a little more oomph to them. You've got Careful Attack, where he trades in power for accuracy, and Nimble Strike, which is just a regular attack, except that he can move five feet before or after the attack. In all those cases, you are using your normal weapons. You're just using them in different ways. That, to me, is a positive as I enjoy the variety. It certainly beats saying "I swing my sword" every round. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Got to play 4E today
Top