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<blockquote data-quote="Xorn" data-source="post: 4193746" data-attributes="member: 61231"><p>I might have missed it, but I didn't think anyone was suggesting that 3E+ doesn't place higher emphasis on miniatures than previous editions. I thought the point being made is even BECMI suggested using miniatures to enhance your game greatly. (Read the Basic book, it's right there in black and white.) All of the games back in my OE and 1E days that I remember the most fondly, we used minis, too.</p><p></p><p>But I played plenty of 3E games without minis (usually because where we were playing didn't allow for it), and the games went fine. As a DM I have to keep in mind where everyone is, and I used a piece of graph paper for that, behind my screen. If the rogue said, "I want to slip past the orc and flank him, I'll tumble if I have to!" then I looked at my sheet, and there was no way the rogue could make it without an AoO. So I would remind him the orc would get to swing at him as he moved around him, and he would try to tumble.</p><p></p><p>When you play with<em>out</em> minis, someone has to keep track of where everyone is. If you can do that in your head, great. If you keep a drawing on scrap paper, that works, too. While 3E & 4E make the position of characters more important (some would say expand the tactics) than previous editions, playing without miniatures is still just like 1E in that <em>someone</em> has to know where everyone is standing.</p><p></p><p>And I'd rather have someone disputing an AoO rather than where they are standing to begin with. I have a finite list of reasons an AoO happens, but unless I'm keeping track of positions behind my screen, the easiest thing to lose track of is where you're standing in MY head, when it doesn't match YOURS. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="Xorn, post: 4193746, member: 61231"] I might have missed it, but I didn't think anyone was suggesting that 3E+ doesn't place higher emphasis on miniatures than previous editions. I thought the point being made is even BECMI suggested using miniatures to enhance your game greatly. (Read the Basic book, it's right there in black and white.) All of the games back in my OE and 1E days that I remember the most fondly, we used minis, too. But I played plenty of 3E games without minis (usually because where we were playing didn't allow for it), and the games went fine. As a DM I have to keep in mind where everyone is, and I used a piece of graph paper for that, behind my screen. If the rogue said, "I want to slip past the orc and flank him, I'll tumble if I have to!" then I looked at my sheet, and there was no way the rogue could make it without an AoO. So I would remind him the orc would get to swing at him as he moved around him, and he would try to tumble. When you play with[i]out[/i] minis, someone has to keep track of where everyone is. If you can do that in your head, great. If you keep a drawing on scrap paper, that works, too. While 3E & 4E make the position of characters more important (some would say expand the tactics) than previous editions, playing without miniatures is still just like 1E in that [i]someone[/i] has to know where everyone is standing. And I'd rather have someone disputing an AoO rather than where they are standing to begin with. I have a finite list of reasons an AoO happens, but unless I'm keeping track of positions behind my screen, the easiest thing to lose track of is where you're standing in MY head, when it doesn't match YOURS. :D [/QUOTE]
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