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<blockquote data-quote="Luddite" data-source="post: 900080" data-attributes="member: 4099"><p>It does irk me too that Wizrads keeps changing their minds on how to handle and equate "Monster Races." Effectivly everything they set up and said in Savage Speices is now completely invalidated for d20 Modern. I am now wondering how DnD 3.5 will change the whole ELC/Level Adjustment issue. Will Savage Spieces be rendered useless in less then 6 months of printing?</p><p></p><p>So the best thing to do is forget everything about ECL/Level Adjustment that has been published in DnD and focus on d20Modern/UA.</p><p></p><p>So to determine if a Level adjustment is fair we have to ask the following? Would I rather Human <STAT> Hero N or a Bugbear <STAT> Hero N-2?</p><p></p><p>Right now I will just hit the highlights of the Strong Hero.</p><p></p><p>Lets assume that the unmodified stats are the same.</p><p></p><p>Human Strong 3 v. Bugbear Stong 1</p><p></p><p>HD: 3d8 v 4d8 + 4 </p><p>BAB: +3 v +1</p><p>Melees Atk: +3 v +5</p><p>Range Atk: +3 v +4</p><p>Feats : 4 (level 1, 3, Strong 2, Human bonus) v 1 (level 1)</p><p>Talents: 2 v 1</p><p>Action points* : 6 v 5</p><p></p><p>(*) this does not count and remaining APs saved from previous levls.</p><p></p><p>If I were making a Basher, the Bugbear would be better. But the Human has a lot more options to specialize by the choice of feats and talents. </p><p></p><p>Now lets move to level 6:</p><p></p><p>Human Stong 6 v Bugbear 4</p><p>HD: 6d8 v 7d8+7</p><p>BAB: +6/+1 v +4</p><p>Melee: +6/+1 v +8</p><p>Ranged: +6/+1 v +7</p><p>Feats: 7 (level 1,3,6, Strong 2,4,6, Human) v 4 (level 1,3, Strong 2.4)</p><p>Talents: 3 v 2</p><p>Action points: 8 v 7</p><p></p><p>This is where it gets interesting. At this point the Human can now make two attacks, where the bugbear is still limited to one attack. The Human still has 3 feats and one Talent advantage over the Bugbear as well as max skill ranks 2 points higher. </p><p></p><p>At this point, you can only say that the Bugbear would be better to make only specific architypes of the Strong Hero, like a Brute or Basher. I think a human would make a better "Camando" type since the human will have more skills available.</p><p></p><p>Yes, on first glance, 3 HD for only 2 levels flys in the face of what Wizards did with DnD, but this is not DnD.</p><p></p><p>-The Luddite</p></blockquote><p></p>
[QUOTE="Luddite, post: 900080, member: 4099"] It does irk me too that Wizrads keeps changing their minds on how to handle and equate "Monster Races." Effectivly everything they set up and said in Savage Speices is now completely invalidated for d20 Modern. I am now wondering how DnD 3.5 will change the whole ELC/Level Adjustment issue. Will Savage Spieces be rendered useless in less then 6 months of printing? So the best thing to do is forget everything about ECL/Level Adjustment that has been published in DnD and focus on d20Modern/UA. So to determine if a Level adjustment is fair we have to ask the following? Would I rather Human <STAT> Hero N or a Bugbear <STAT> Hero N-2? Right now I will just hit the highlights of the Strong Hero. Lets assume that the unmodified stats are the same. Human Strong 3 v. Bugbear Stong 1 HD: 3d8 v 4d8 + 4 BAB: +3 v +1 Melees Atk: +3 v +5 Range Atk: +3 v +4 Feats : 4 (level 1, 3, Strong 2, Human bonus) v 1 (level 1) Talents: 2 v 1 Action points* : 6 v 5 (*) this does not count and remaining APs saved from previous levls. If I were making a Basher, the Bugbear would be better. But the Human has a lot more options to specialize by the choice of feats and talents. Now lets move to level 6: Human Stong 6 v Bugbear 4 HD: 6d8 v 7d8+7 BAB: +6/+1 v +4 Melee: +6/+1 v +8 Ranged: +6/+1 v +7 Feats: 7 (level 1,3,6, Strong 2,4,6, Human) v 4 (level 1,3, Strong 2.4) Talents: 3 v 2 Action points: 8 v 7 This is where it gets interesting. At this point the Human can now make two attacks, where the bugbear is still limited to one attack. The Human still has 3 feats and one Talent advantage over the Bugbear as well as max skill ranks 2 points higher. At this point, you can only say that the Bugbear would be better to make only specific architypes of the Strong Hero, like a Brute or Basher. I think a human would make a better "Camando" type since the human will have more skills available. Yes, on first glance, 3 HD for only 2 levels flys in the face of what Wizards did with DnD, but this is not DnD. -The Luddite [/QUOTE]
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