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<blockquote data-quote="kenada" data-source="post: 7858598" data-attributes="member: 70468"><p>Do self-gotchas count?</p><p></p><p>I was running <em>Rise of the Runelords</em> for my group. It was going pretty well, and we were getting to the end of the second module (“The Skinsaw Murders”). That module ends with a fight at the top of an old tower. There’s a trap as well as some monsters on the way to the top. Whatever happened, the ranger was nearly dead after all this. The party gets to the top, and the fight agains the lamia matriarch begins. The ranger charges, she takes her Attack of Opportunity, and the ranger drops after she does barely any damage.</p><p></p><p>Me: Wait, what? Didn’t you heal up after the last encounter? Do you want to have healed up? (Implying it would be a good idea, and offering the opportunity literally right when the PC had gone down.)</p><p>Players: Nope.</p><p>Me: Ooookay….</p><p></p><p>After that, the fight spiraled out of control, ending in a TPK. Because the players didn’t take advantage of an opportunity to heal up retroactively when one of them unexpectedly went down at the start of a fight. <img class="smilie smilie--emoji" loading="lazy" alt="😒" title="Unamused face :unamused:" src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f612.png" data-shortname=":unamused:" /></p></blockquote><p></p>
[QUOTE="kenada, post: 7858598, member: 70468"] Do self-gotchas count? I was running [I]Rise of the Runelords[/I] for my group. It was going pretty well, and we were getting to the end of the second module (“The Skinsaw Murders”). That module ends with a fight at the top of an old tower. There’s a trap as well as some monsters on the way to the top. Whatever happened, the ranger was nearly dead after all this. The party gets to the top, and the fight agains the lamia matriarch begins. The ranger charges, she takes her Attack of Opportunity, and the ranger drops after she does barely any damage. Me: Wait, what? Didn’t you heal up after the last encounter? Do you want to have healed up? (Implying it would be a good idea, and offering the opportunity literally right when the PC had gone down.) Players: Nope. Me: Ooookay…. After that, the fight spiraled out of control, ending in a TPK. Because the players didn’t take advantage of an opportunity to heal up retroactively when one of them unexpectedly went down at the start of a fight. 😒 [/QUOTE]
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