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Gothic Horror In The Rain
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<blockquote data-quote="Nytmare" data-source="post: 6134974" data-attributes="member: 55178"><p>Of course it does. What the hell was I thinking?</p><p></p><p>Have you put any thought into exactly what's out there stalking around in the woods? My brain dredged up a bunch of fungus and vine wrapped undead.</p><p></p><p>What's keeping all of that old money there? I'm guessing that it has to be more than just the threat of danger in the woods. I mean if the merchant is able to do it, why would they stick around? What kind of money are we talking about? I was imagining that the villages were just a bunch of sagging, lashed together shacks behind a slimy wood and stone barricade, is it bigger and more established than that?</p><p></p><p>I'm kinda thinking that if I were going to run with a story like this, I'd lose the merchant, and have those few villages be the extent of the known world. The old roads washed out years ago, everyone is barely surviving on a limited diet of what little they can grow in that weather, and as far as anyone knows, this is what the entire world is like. I'd also lose the mage-made dried wood industry and revert to more mundane methods of drying wood and tinder, and making charcoal.</p></blockquote><p></p>
[QUOTE="Nytmare, post: 6134974, member: 55178"] Of course it does. What the hell was I thinking? Have you put any thought into exactly what's out there stalking around in the woods? My brain dredged up a bunch of fungus and vine wrapped undead. What's keeping all of that old money there? I'm guessing that it has to be more than just the threat of danger in the woods. I mean if the merchant is able to do it, why would they stick around? What kind of money are we talking about? I was imagining that the villages were just a bunch of sagging, lashed together shacks behind a slimy wood and stone barricade, is it bigger and more established than that? I'm kinda thinking that if I were going to run with a story like this, I'd lose the merchant, and have those few villages be the extent of the known world. The old roads washed out years ago, everyone is barely surviving on a limited diet of what little they can grow in that weather, and as far as anyone knows, this is what the entire world is like. I'd also lose the mage-made dried wood industry and revert to more mundane methods of drying wood and tinder, and making charcoal. [/QUOTE]
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