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Gothic Horror In The Rain
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<blockquote data-quote="MortalPlague" data-source="post: 6138264" data-attributes="member: 62721"><p>Danny, these are both great ideas. They will be used and abused. I cannot wait to see my players cut the moss off a shambling mound to discover the GOLEM underneath!</p><p></p><p>My players have come up with some character concepts, which means I can start building the town in full. I wanted to wait before coming up with NPCs before I knew where the players slotted in. Here are the concepts that have been pitched so far:</p><p></p><p></p><ul> <li data-xf-list-type="ul">A male druid werewolf. Initially, I was skeptical. But my player pitched him as kind of a hidden guardian of the town. We talked a bit more, and fleshed it out to include his whole family. He'll be from one of the old families, one of the founding families. They have always been lycanthropes, but it's a controlled lycanthropy. Up till now, they haven't had a need to use their talents, but with the rain, they've taken it upon themselves to quietly protect the town from the shadows.<br /> </li> <li data-xf-list-type="ul">A female woodcutter (fighter?). She has taken on the duty after her older brother died six years ago, and has been a capable woodslady ever since. She's one of the toughest girls around; she's not pretty, and she's just as strong as any of the men. On top of that, she bears the scars of an encounter she barely survived with something she never quite saw.<br /> </li> <li data-xf-list-type="ul">A male woodcutter (fighter?). He's the female woodcutter's good friend and guardian. Where she's short and stocky, he's tall and lanky. I haven't had a chance to talk with the player about his character beyond basic concepts, however.<br /> </li> <li data-xf-list-type="ul">A female cleric of the Lifebringer. She's staying with her aunt, who rents a house from another family. Her aunt took ill around the time the rain began to fall, and she's been keeping her aunt alive ever since. At first she didn't know what she was doing, but over time, she realized that she was channeling holy power. Terrified, she kept it to herself, and used it to keep her aunt from slipping away. Her talents couldn't save her, though, and her aunt passed away just before the start of the campaign, leaving her without a home. She's been taken in by one of the other PCs (probably).<br /> </li> <li data-xf-list-type="ul">A female maid (rogue). She's the pretty younger sister of the female woodcutter. The player plans for her to be the face of the party, even though she's going to be more than a little shy. I'm really excited about this character because the player wanted for her and the prince to have been sweethearts back in the day. Which is delightful, because to their knowledge, the prince left. Nobody knows he's dead... well, undead.</li> </ul><p></p><p></p><p>I can't wait to have the maid suddenly start receiving strange letters from the prince... <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big grin :D" loading="lazy" data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="MortalPlague, post: 6138264, member: 62721"] Danny, these are both great ideas. They will be used and abused. I cannot wait to see my players cut the moss off a shambling mound to discover the GOLEM underneath! My players have come up with some character concepts, which means I can start building the town in full. I wanted to wait before coming up with NPCs before I knew where the players slotted in. Here are the concepts that have been pitched so far: [list] [*]A male druid werewolf. Initially, I was skeptical. But my player pitched him as kind of a hidden guardian of the town. We talked a bit more, and fleshed it out to include his whole family. He'll be from one of the old families, one of the founding families. They have always been lycanthropes, but it's a controlled lycanthropy. Up till now, they haven't had a need to use their talents, but with the rain, they've taken it upon themselves to quietly protect the town from the shadows. [*]A female woodcutter (fighter?). She has taken on the duty after her older brother died six years ago, and has been a capable woodslady ever since. She's one of the toughest girls around; she's not pretty, and she's just as strong as any of the men. On top of that, she bears the scars of an encounter she barely survived with something she never quite saw. [*]A male woodcutter (fighter?). He's the female woodcutter's good friend and guardian. Where she's short and stocky, he's tall and lanky. I haven't had a chance to talk with the player about his character beyond basic concepts, however. [*]A female cleric of the Lifebringer. She's staying with her aunt, who rents a house from another family. Her aunt took ill around the time the rain began to fall, and she's been keeping her aunt alive ever since. At first she didn't know what she was doing, but over time, she realized that she was channeling holy power. Terrified, she kept it to herself, and used it to keep her aunt from slipping away. Her talents couldn't save her, though, and her aunt passed away just before the start of the campaign, leaving her without a home. She's been taken in by one of the other PCs (probably). [*]A female maid (rogue). She's the pretty younger sister of the female woodcutter. The player plans for her to be the face of the party, even though she's going to be more than a little shy. I'm really excited about this character because the player wanted for her and the prince to have been sweethearts back in the day. Which is delightful, because to their knowledge, the prince left. Nobody knows he's dead... well, undead. [/list] I can't wait to have the maid suddenly start receiving strange letters from the prince... :D [/QUOTE]
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