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Gothic Western (a Weird West setting)
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<blockquote data-quote="gamerprinter" data-source="post: 9252209" data-attributes="member: 50895"><p>So I'll need to create some minor and major artifacts for Gothic Western, since that is the primary task of the Knights Templar. Here's a planned good artifact, and unlike most artifacts does not confer Taint, as this is a Native Lakota crafted device. I'll be creating 3D illustrations of all my artifacts, though yet unsure how many to create 13, 20, more?</p><p></p><p><strong>Morning Fox Dream Catcher </strong>(major artifact)</p><p></p><p><strong>Slot</strong> none; <strong>Aura</strong> strong abjuration and conjuration; <strong>CL</strong> 20; <strong>Weight</strong> 1/3rd lbs.</p><p></p><p>Morning Fox was the youngest child and only daughter of the great Chief Leaping Elk of the Black Hills Lakota. Though his village only housed 300 members, he was recognized as a leader among 4 other villages throughout the Black Hills, as a wise tactician in massed war parties. When his daughter became afflicted by Taint from an unknown origin, the medicine men of all five villages as well as a visiting great shaman visited Leaping Elk's village to create a powerful talisman and to perform rituals to free her of the Taint and it's ravages upon her. It did free and restored her from her malady. It became a family heirloom over 10 generations. This event happened a century prior to the White Man's war with their King over the Big Water, when the French were the Whites here.</p><p></p><p>A dream catcher was crafted as a pair of willow hoops, one smaller than the other, with the weaving of cord in the shape of a spider's web with a hole at the center. Colorful gem quality beads, silver balls and copper tubes adorn the web and hang from it. A dream catcher's purpose is to catch the wholesome dreams of family and childhood captured, while allowing evil spirits that cause nightmares and afflictions to pass through the hole away from whom it was intended to protect. This dream catcher's true purpose is both to draw the attention of aberrant alien consciousnesses, then rather than be caught in a web, it can be thought as a planar vortex, a one-way gate from the prime material to the Far Realm. Aberrant beings become Fascinated with the dream catcher upon seeing it, and after a minute of viewing the vortex opens and sucks their alien souls to their distant home.</p><p></p><p>It is treasured, hidden and protected artifact talisman that does not confer Taint with it's use as a Shaman made relic. The Lakota who possess this will only allow one of their tribe to use it in missions to save the tribe from dire threats of the Unclean. They would never sell or part with it.</p><p></p><p>It is crafted from the finest willow hoops, nettle thread, precious stone beads, an uncut Topaz stone, silver beads and copper and silver tube beads, and was said to have been crafted in the Spirit World by Coyote and Wakan Tanka, the great manitou and 6 tribal medicine men on a hallucinogenic spirit journey with the materials in hand, before entering the trance state.</p><p></p><p><strong>Alignment</strong> Lawful Good</p><p></p><p><strong>Powers</strong>:</p><p><strong>Aberrant Fascination</strong> – aberrant beings (Unclean) upon sight of the dream catcher become subject to Greater Fascinate as per spell.</p><p></p><p><strong>Far Realms Gate</strong> – one-way gate forcibly sending aberrant beings and alien consciousnesses into the vortex gate permanently Gated to the Far Realm.</p><p></p><p>[ATTACH=full]344714[/ATTACH]</p></blockquote><p></p>
[QUOTE="gamerprinter, post: 9252209, member: 50895"] So I'll need to create some minor and major artifacts for Gothic Western, since that is the primary task of the Knights Templar. Here's a planned good artifact, and unlike most artifacts does not confer Taint, as this is a Native Lakota crafted device. I'll be creating 3D illustrations of all my artifacts, though yet unsure how many to create 13, 20, more? [B]Morning Fox Dream Catcher [/B](major artifact) [B]Slot[/B] none; [B]Aura[/B] strong abjuration and conjuration; [B]CL[/B] 20; [B]Weight[/B] 1/3rd lbs. Morning Fox was the youngest child and only daughter of the great Chief Leaping Elk of the Black Hills Lakota. Though his village only housed 300 members, he was recognized as a leader among 4 other villages throughout the Black Hills, as a wise tactician in massed war parties. When his daughter became afflicted by Taint from an unknown origin, the medicine men of all five villages as well as a visiting great shaman visited Leaping Elk's village to create a powerful talisman and to perform rituals to free her of the Taint and it's ravages upon her. It did free and restored her from her malady. It became a family heirloom over 10 generations. This event happened a century prior to the White Man's war with their King over the Big Water, when the French were the Whites here. A dream catcher was crafted as a pair of willow hoops, one smaller than the other, with the weaving of cord in the shape of a spider's web with a hole at the center. Colorful gem quality beads, silver balls and copper tubes adorn the web and hang from it. A dream catcher's purpose is to catch the wholesome dreams of family and childhood captured, while allowing evil spirits that cause nightmares and afflictions to pass through the hole away from whom it was intended to protect. This dream catcher's true purpose is both to draw the attention of aberrant alien consciousnesses, then rather than be caught in a web, it can be thought as a planar vortex, a one-way gate from the prime material to the Far Realm. Aberrant beings become Fascinated with the dream catcher upon seeing it, and after a minute of viewing the vortex opens and sucks their alien souls to their distant home. It is treasured, hidden and protected artifact talisman that does not confer Taint with it's use as a Shaman made relic. The Lakota who possess this will only allow one of their tribe to use it in missions to save the tribe from dire threats of the Unclean. They would never sell or part with it. It is crafted from the finest willow hoops, nettle thread, precious stone beads, an uncut Topaz stone, silver beads and copper and silver tube beads, and was said to have been crafted in the Spirit World by Coyote and Wakan Tanka, the great manitou and 6 tribal medicine men on a hallucinogenic spirit journey with the materials in hand, before entering the trance state. [B]Alignment[/B] Lawful Good [B]Powers[/B]: [B]Aberrant Fascination[/B] – aberrant beings (Unclean) upon sight of the dream catcher become subject to Greater Fascinate as per spell. [B]Far Realms Gate[/B] – one-way gate forcibly sending aberrant beings and alien consciousnesses into the vortex gate permanently Gated to the Far Realm. [ATTACH type="full" alt="morning fox.jpg"]344714[/ATTACH] [/QUOTE]
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