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Gothic Western (a Weird West setting)
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<blockquote data-quote="gamerprinter" data-source="post: 9275001" data-attributes="member: 50895"><p>After creating a small Western US town, I decided to create an Old Mexico border town with all adobe structures, and started creating it one building at a time. After creating a full Mexican Catholic church, I decided that it might be worthy to either include the total in the setting guide book or as a standalone supplement featuring this one town of a few thousand people, with history, stated NPCs, agendas, and closeups of many of the structures in town. Ultimately, once all the buildings are created and I layout it out as a complete town, I will re-render the closeups with other buildings adjacent in view, rather than each building alone, as I'm doing it in development. It might make for an interesting product addition.</p><p></p><p>Top image: a cantina with a carriage house and stables in courtyard.</p><p>2nd image: an upscale, but modest town home for a successful merchant or cantina owner.</p><p>3rd image: Guardia Rural was Mexican mounted law enforcement in the 19th century, this has a stable and jail with 3 cells.</p><p>4th image: Potter's shop and hovel.</p><p>5th image: a Catholic church.</p><p></p><p>Right now, I'm rendering the oldest structure in town a Spanish Mission established 150 years ago, upgraded with a 3rd floor and building expansion, decommissioned 50 years ago, with the building of the church, so it is now a nunnery, academy for children and an infirmary on one location. I'll post that tonight or tomorrow.</p><p></p><p>I'll also be creating a hacienda for a local Don, a few additional homes from hovels to 2 story structures in enclosures, more shops, a market area and more.</p><p></p><p>[ATTACH=full]348416[/ATTACH][ATTACH=full]348417[/ATTACH][ATTACH=full]348418[/ATTACH][ATTACH=full]348419[/ATTACH][ATTACH=full]348420[/ATTACH]</p></blockquote><p></p>
[QUOTE="gamerprinter, post: 9275001, member: 50895"] After creating a small Western US town, I decided to create an Old Mexico border town with all adobe structures, and started creating it one building at a time. After creating a full Mexican Catholic church, I decided that it might be worthy to either include the total in the setting guide book or as a standalone supplement featuring this one town of a few thousand people, with history, stated NPCs, agendas, and closeups of many of the structures in town. Ultimately, once all the buildings are created and I layout it out as a complete town, I will re-render the closeups with other buildings adjacent in view, rather than each building alone, as I'm doing it in development. It might make for an interesting product addition. Top image: a cantina with a carriage house and stables in courtyard. 2nd image: an upscale, but modest town home for a successful merchant or cantina owner. 3rd image: Guardia Rural was Mexican mounted law enforcement in the 19th century, this has a stable and jail with 3 cells. 4th image: Potter's shop and hovel. 5th image: a Catholic church. Right now, I'm rendering the oldest structure in town a Spanish Mission established 150 years ago, upgraded with a 3rd floor and building expansion, decommissioned 50 years ago, with the building of the church, so it is now a nunnery, academy for children and an infirmary on one location. I'll post that tonight or tomorrow. I'll also be creating a hacienda for a local Don, a few additional homes from hovels to 2 story structures in enclosures, more shops, a market area and more. [ATTACH type="full" alt="adobe01.jpg"]348416[/ATTACH][ATTACH type="full" alt="adobe-town-home.jpg"]348417[/ATTACH][ATTACH type="full" alt="guardia-rural.jpg"]348418[/ATTACH][ATTACH type="full" alt="adobe-potter.jpg"]348419[/ATTACH][ATTACH type="full" alt="adobe-iglesias.jpg"]348420[/ATTACH] [/QUOTE]
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