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Gothic Western (a Weird West setting)
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<blockquote data-quote="gamerprinter" data-source="post: 9276527" data-attributes="member: 50895"><p>Created the only finished illustration of the set, the train station. Included a grain silo to take in local produce to ship south, a water tower. Since I have railroad, that means I needed telegraph service as well, so created the poles and cables. I figure a warehouse are two sits adjacent to a small telegraph office, and that comprises the industrial side of town along the rail line.</p><p></p><p>I also just created a Grande Hotel, and an identical and mirrored Dinner Theater. I figure both of these sit as is, facing the market square, that I'm setting up for the church and old mission at the center of town.</p><p></p><p>I plan to create each of these major locations, provide a corresponding map of the interior and surrounding area, then stat NPCs that operate and work at each location, and some agendas as appropriate for each. I'm still deciding whether to include this in the setting guide or make this a stand-alone supplement to support Gothic Western setting...</p><p></p><p>[ATTACH=full]348572[/ATTACH][ATTACH=full]348573[/ATTACH][ATTACH=full]348574[/ATTACH]</p></blockquote><p></p>
[QUOTE="gamerprinter, post: 9276527, member: 50895"] Created the only finished illustration of the set, the train station. Included a grain silo to take in local produce to ship south, a water tower. Since I have railroad, that means I needed telegraph service as well, so created the poles and cables. I figure a warehouse are two sits adjacent to a small telegraph office, and that comprises the industrial side of town along the rail line. I also just created a Grande Hotel, and an identical and mirrored Dinner Theater. I figure both of these sit as is, facing the market square, that I'm setting up for the church and old mission at the center of town. I plan to create each of these major locations, provide a corresponding map of the interior and surrounding area, then stat NPCs that operate and work at each location, and some agendas as appropriate for each. I'm still deciding whether to include this in the setting guide or make this a stand-alone supplement to support Gothic Western setting... [ATTACH type="full"]348572[/ATTACH][ATTACH type="full"]348573[/ATTACH][ATTACH type="full"]348574[/ATTACH] [/QUOTE]
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Gothic Western (a Weird West setting)
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