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Gotta make a new character
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<blockquote data-quote="Oni" data-source="post: 755600" data-attributes="member: 380"><p>Fighter/sorcerer ---> spellsword. Not a bad combination if you want to play the classic warrior wizard. </p><p></p><p>Alternately a Barbarian/Fighter/Sorcerer, I see this as being almost like a character from a fighting game spells = special techniques. First special technique is of course your rage ability. This requires more protective spells than the first idea since you probably won't have armour, however with something like expiditous retreat you'll have superior mobility, really cool with something like spring attack. </p><p></p><p>The only real problem with these (moreso for the second one in my opinion) is that pretty good stats are needed to be decently viable. Good con, to make up for the sorcerer levels, Good Dex to make up for the limited armour selection (this is more of a problem with the second than the first). decent str to compensate for weakened BAB, and a decent chr score to cast higher level spells. Now of course some of these problems can be filled in as you go with bonus points to your attributes, but still they are a lot more dependent on stats than say a straight classed wizard.</p></blockquote><p></p>
[QUOTE="Oni, post: 755600, member: 380"] Fighter/sorcerer ---> spellsword. Not a bad combination if you want to play the classic warrior wizard. Alternately a Barbarian/Fighter/Sorcerer, I see this as being almost like a character from a fighting game spells = special techniques. First special technique is of course your rage ability. This requires more protective spells than the first idea since you probably won't have armour, however with something like expiditous retreat you'll have superior mobility, really cool with something like spring attack. The only real problem with these (moreso for the second one in my opinion) is that pretty good stats are needed to be decently viable. Good con, to make up for the sorcerer levels, Good Dex to make up for the limited armour selection (this is more of a problem with the second than the first). decent str to compensate for weakened BAB, and a decent chr score to cast higher level spells. Now of course some of these problems can be filled in as you go with bonus points to your attributes, but still they are a lot more dependent on stats than say a straight classed wizard. [/QUOTE]
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