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[GR] Preview Week, Day 1: Skull & Bones
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<blockquote data-quote="Cergorach" data-source="post: 1126099" data-attributes="member: 725"><p>Well, eww!</p><p></p><p>I do like the backgrounds mechanic and fortunes, it's a good way of adding depth to a character and a good alternative to use skillpoints.</p><p></p><p>I also dig the header font used and the skull logo.</p><p></p><p>Well, that's it for the good points...</p><p></p><p>Every page has a big as side bar that's sometimes used to add a paragraph or two of text. And only using one column for the rest of the page creates a big ass amount of white space, which doesn't help but give me the impression that each page doesn't have a lot of text on it.</p><p></p><p>Next is the art on page 28, Ack!!! That looks like a (bad) etching from something around 1780, i can appreciate the idea behind it, but i don't really want that kind of artwork in a game book, this kind of art belongs in a history book as an example on how 'art' was done a couple of centuries ago, not on how to do art now!</p><p></p><p>The Elven sourcebook preview was a lot more impressive and that was a title i wasn't looking particulary forward to, no i am certainly looking differently at both books. Good for Bow&Blade, bad for Skulls&Bones...</p></blockquote><p></p>
[QUOTE="Cergorach, post: 1126099, member: 725"] Well, eww! I do like the backgrounds mechanic and fortunes, it's a good way of adding depth to a character and a good alternative to use skillpoints. I also dig the header font used and the skull logo. Well, that's it for the good points... Every page has a big as side bar that's sometimes used to add a paragraph or two of text. And only using one column for the rest of the page creates a big ass amount of white space, which doesn't help but give me the impression that each page doesn't have a lot of text on it. Next is the art on page 28, Ack!!! That looks like a (bad) etching from something around 1780, i can appreciate the idea behind it, but i don't really want that kind of artwork in a game book, this kind of art belongs in a history book as an example on how 'art' was done a couple of centuries ago, not on how to do art now! The Elven sourcebook preview was a lot more impressive and that was a title i wasn't looking particulary forward to, no i am certainly looking differently at both books. Good for Bow&Blade, bad for Skulls&Bones... [/QUOTE]
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[GR] Preview Week, Day 1: Skull & Bones
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