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Grade the Basic Roleplaying System
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<blockquote data-quote="Kannik" data-source="post: 9182172" data-attributes="member: 984"><p>I've only played in the system for a brief toe dip into CoC (and if Troubleshooters is considered an offshoot then I have that game but haven't played it yet -- alas, for I really want to! A Tintin RPG! All the yes!). However, my first RPG was a d100 based system, with Top Secret (and later Top Secret/SI), which shaped a lot of my gaming views. I even have a d100*. That said, I'm not super keen on using actual d100s anymore, if only for that I don't see a great value in that level of granularity over the 5% steps that a d20 affords (and I'm more partial to bell curve dice now as well). Though, that said again, the interesting dice mechanics that the Troubleshooters uses to modify the rolls for advantage is kinda neat, and would be a plus/require a true d100 roll, so if it's got an interesting reason to use d100 then I'm still in. </p><p></p><p>For the system as a whole, I'm not really a fan of the horror/cosmic horror genre and so I didn't dig too deep into the CoC/BRP rules and so while I didn't bump off the system when we played I also don't feel I know or grok it enough to really give it a fair shake and I voted "I haven't played it." </p><p></p><p>* And, like everyone else, I've only ever rolled it 3 times: once when I got it, the first time in play to watch it go halfway down the table and then work to determine which tiny number was up, and the third time where it rolls <em>off </em>the table, hits the floor, splits open, and spills the beads inside it everywhere. I glued it back together, but back to using d10s I went... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":P" title="Stick out tongue :P" data-smilie="7"data-shortname=":P" /></p></blockquote><p></p>
[QUOTE="Kannik, post: 9182172, member: 984"] I've only played in the system for a brief toe dip into CoC (and if Troubleshooters is considered an offshoot then I have that game but haven't played it yet -- alas, for I really want to! A Tintin RPG! All the yes!). However, my first RPG was a d100 based system, with Top Secret (and later Top Secret/SI), which shaped a lot of my gaming views. I even have a d100*. That said, I'm not super keen on using actual d100s anymore, if only for that I don't see a great value in that level of granularity over the 5% steps that a d20 affords (and I'm more partial to bell curve dice now as well). Though, that said again, the interesting dice mechanics that the Troubleshooters uses to modify the rolls for advantage is kinda neat, and would be a plus/require a true d100 roll, so if it's got an interesting reason to use d100 then I'm still in. For the system as a whole, I'm not really a fan of the horror/cosmic horror genre and so I didn't dig too deep into the CoC/BRP rules and so while I didn't bump off the system when we played I also don't feel I know or grok it enough to really give it a fair shake and I voted "I haven't played it." * And, like everyone else, I've only ever rolled it 3 times: once when I got it, the first time in play to watch it go halfway down the table and then work to determine which tiny number was up, and the third time where it rolls [I]off [/I]the table, hits the floor, splits open, and spills the beads inside it everywhere. I glued it back together, but back to using d10s I went... :P [/QUOTE]
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