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Grade the Forged in the Dark System
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<blockquote data-quote="AbdulAlhazred" data-source="post: 9310609" data-attributes="member: 82106"><p>ok, FIRST of all, info gathering, which is one of the things which happens in free play, has a limit, you only get to use this action a certain number of times before the next score happens. This is also true of the other substantive actions you can take during downtime, they have a 'turn cost', you get a certain number of these actions (and it is a small number, 2 per PC IIRC) and these include things like healing your stress, which you pretty much MUST do if you want to survive! You CAN buy more turns, using IIRC coins or rep, but there's a finite supply of each, and they are only generated during scores! </p><p></p><p>So, pretty soon the players are done, they MUST go on to the score. Beyond that, if they start doing 'score-like things' then I'm damned well going to say "OK, hold on, that's part of a score, lets go over here and finish up with Joe and Fred's downtime and then you can do X, but you're going to roll for position and we're in score time."</p><p></p><p>And that's all she wrote! BitD has perfectly good rules for when you transition from FP to score to downtime. I mean, sure, there can be a few situations that are a little fuzzy, but they're far less substantive and problematic IME than you are trying to posit. </p><p></p><p>For example, Takeo once went to a park in the government district during DT, I think it was to meet a contact or something. While there he heard some Red Sashes (who were actually our allies at the time, or ironically were being recruited as such by the other crew members at that moment) assaulting a woman. He took offense at that, and diced a couple of them up. I mean, it was pretty 'active' stuff for DT/IG, but whatever. Eventually that and some other things lead to us getting a minion that was a vampire.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 9310609, member: 82106"] ok, FIRST of all, info gathering, which is one of the things which happens in free play, has a limit, you only get to use this action a certain number of times before the next score happens. This is also true of the other substantive actions you can take during downtime, they have a 'turn cost', you get a certain number of these actions (and it is a small number, 2 per PC IIRC) and these include things like healing your stress, which you pretty much MUST do if you want to survive! You CAN buy more turns, using IIRC coins or rep, but there's a finite supply of each, and they are only generated during scores! So, pretty soon the players are done, they MUST go on to the score. Beyond that, if they start doing 'score-like things' then I'm damned well going to say "OK, hold on, that's part of a score, lets go over here and finish up with Joe and Fred's downtime and then you can do X, but you're going to roll for position and we're in score time." And that's all she wrote! BitD has perfectly good rules for when you transition from FP to score to downtime. I mean, sure, there can be a few situations that are a little fuzzy, but they're far less substantive and problematic IME than you are trying to posit. For example, Takeo once went to a park in the government district during DT, I think it was to meet a contact or something. While there he heard some Red Sashes (who were actually our allies at the time, or ironically were being recruited as such by the other crew members at that moment) assaulting a woman. He took offense at that, and diced a couple of them up. I mean, it was pretty 'active' stuff for DT/IG, but whatever. Eventually that and some other things lead to us getting a minion that was a vampire. [/QUOTE]
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