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<blockquote data-quote="AbdulAlhazred" data-source="post: 9312075" data-attributes="member: 82106"><p>Woah there! 'World of Dungeons' is not something that Dungeon World itself has anything to do with and it isn't AT ALL mentioned, in any sense in the DW published material. I understand that this was, at least half-jokingly, suggested as a sort of mini-game, and then was actually implemented. It isn't DW and in fact isn't even PbtA. It was more an exercise in demonstrating that 'layer 2' and 'layer 3' could be peeled away and you could still construct a playable game. That's very different from DW having an avowed and intended use as a B/X clone! It doesn't.</p><p></p><p>Well, from my perspective, they're entirely missing the point of narrativist relatively unscripted play that centers on players and PCs. There's a HUGE difference there. I mean, a gulf of epic proportions. They are missing pretty much the entire point of what PbtA-type approaches are bringing. Yes, they may be using moves, but if they are using them to adjudicate task-specific success in a D&D/trad approach, then the entire move architecture is not doing anything like what it does in, say, DW. And not getting that, not understanding that this IS missing the whole point is kinda the issue.</p><p></p><p>Ah, OK, that's a whole other potential dimension. I would think that would best be discussed in an entirely different sort of thread, and in fact I'm pretty sure many of us here have had a few of those discussions. On that front I may have similar opinions, though I don't want to leap to any conclusions too easily in that arena.</p><p></p><p>Yeah, I consider myself at least a whole-hearted supporter of the position that biases are not something we want. OTOH it can be devilishly difficult to suss out what hits people as biased! I personally am hard-pressed to think of anything that is in DW that an author aught to be ashamed of. However, people are different from me and if THEY have a problem, then they DO have a problem and it should be taken seriously. No doubt there are assumptions inherent within pretty much all RPGs that could profitably be reexamined. The whole depiction of races as potentially being less advanced and possibly less 'good', in some sense inferior, probably exists in some fashion in a pretty high percentage of fantasy. Anyway, I guess that might factor into someone's 'grading' of the FitD system.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 9312075, member: 82106"] Woah there! 'World of Dungeons' is not something that Dungeon World itself has anything to do with and it isn't AT ALL mentioned, in any sense in the DW published material. I understand that this was, at least half-jokingly, suggested as a sort of mini-game, and then was actually implemented. It isn't DW and in fact isn't even PbtA. It was more an exercise in demonstrating that 'layer 2' and 'layer 3' could be peeled away and you could still construct a playable game. That's very different from DW having an avowed and intended use as a B/X clone! It doesn't. Well, from my perspective, they're entirely missing the point of narrativist relatively unscripted play that centers on players and PCs. There's a HUGE difference there. I mean, a gulf of epic proportions. They are missing pretty much the entire point of what PbtA-type approaches are bringing. Yes, they may be using moves, but if they are using them to adjudicate task-specific success in a D&D/trad approach, then the entire move architecture is not doing anything like what it does in, say, DW. And not getting that, not understanding that this IS missing the whole point is kinda the issue. Ah, OK, that's a whole other potential dimension. I would think that would best be discussed in an entirely different sort of thread, and in fact I'm pretty sure many of us here have had a few of those discussions. On that front I may have similar opinions, though I don't want to leap to any conclusions too easily in that arena. Yeah, I consider myself at least a whole-hearted supporter of the position that biases are not something we want. OTOH it can be devilishly difficult to suss out what hits people as biased! I personally am hard-pressed to think of anything that is in DW that an author aught to be ashamed of. However, people are different from me and if THEY have a problem, then they DO have a problem and it should be taken seriously. No doubt there are assumptions inherent within pretty much all RPGs that could profitably be reexamined. The whole depiction of races as potentially being less advanced and possibly less 'good', in some sense inferior, probably exists in some fashion in a pretty high percentage of fantasy. Anyway, I guess that might factor into someone's 'grading' of the FitD system. [/QUOTE]
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