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<blockquote data-quote="Starfox" data-source="post: 9324122" data-attributes="member: 2303"><p>I admit you are right in principle. BitD games work best with a tight focus. But that doesn't mean you HAVE to play with a tight focus. In my Princess Kingdoms game, the PC kingdom is sponsored by the Sparkle Union, which is basically the Chaotic Good faction - poor, undisciplined, but with lots of spunk and initiative. So the PCs kingdom was party-crashed by a gang of 5 Sparkle Union princesses. Thanks to ChatGPT for helping me make them interesting. What followed was basically very unstructured free play/score whose main effect was to introduce these characters for the future. This meant risks and rewards were very low, there was some one-upmanship but no real conflict as everybody is in the same faction.</p><p></p><p>My point here is that BitD can play outside its own comfort zone. Princess Kingdoms is in no way dark and spooky, it is bright and crazy instead. And this affair (score in Princess Kingdom terms) was more of a recap episode. Ok, not much of BitDs mechanics were involved, but the basic structure worked.</p></blockquote><p></p>
[QUOTE="Starfox, post: 9324122, member: 2303"] I admit you are right in principle. BitD games work best with a tight focus. But that doesn't mean you HAVE to play with a tight focus. In my Princess Kingdoms game, the PC kingdom is sponsored by the Sparkle Union, which is basically the Chaotic Good faction - poor, undisciplined, but with lots of spunk and initiative. So the PCs kingdom was party-crashed by a gang of 5 Sparkle Union princesses. Thanks to ChatGPT for helping me make them interesting. What followed was basically very unstructured free play/score whose main effect was to introduce these characters for the future. This meant risks and rewards were very low, there was some one-upmanship but no real conflict as everybody is in the same faction. My point here is that BitD can play outside its own comfort zone. Princess Kingdoms is in no way dark and spooky, it is bright and crazy instead. And this affair (score in Princess Kingdom terms) was more of a recap episode. Ok, not much of BitDs mechanics were involved, but the basic structure worked. [/QUOTE]
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