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Grade the Hero System
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<blockquote data-quote="Tony Vargas" data-source="post: 9169131" data-attributes="member: 996"><p>If you want all the figured stats a primary gives you, in exactly the proportion it gives 'em to yeah, yeah, it was a nice deal, sure. </p><p>If you only wanted one of them and had no particular use for the STR, not s'much. </p><p></p><p>In the original game, you could, in theory, sell back all your figured stats from, say, CON, and get all the points you wanted. That was an issue. After that, the rule was you could only sell back 1. You can't actually take the supposed profit you're making. </p><p></p><p>A character who is tough - high PD and stun - and resilient, high REC - shouldn't be strong? </p><p>For a universal system that's trying to be more genre agnostic than Hero ever was, (I mean, it's called Hero) that might be a problem.</p><p></p><p>Yes, I acknowledge that the problem Hero has with balance were not reasonably avoidable by just leaving out swaths of what characters in many genre might be able to do. I'm just saying, that the price it paid for being so wide open to building anything, is that some of that vast universe of possible build choices is either meaningless, or non-viable, or would render a lot of more reasonable choices non-viable if it were allowed unadvisedly. I'm not suggesting there's a better way to do it. </p><p>But, I do feel it undermines whinging over point shaving tricks and cost breaks.</p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 9169131, member: 996"] If you want all the figured stats a primary gives you, in exactly the proportion it gives 'em to yeah, yeah, it was a nice deal, sure. If you only wanted one of them and had no particular use for the STR, not s'much. In the original game, you could, in theory, sell back all your figured stats from, say, CON, and get all the points you wanted. That was an issue. After that, the rule was you could only sell back 1. You can't actually take the supposed profit you're making. A character who is tough - high PD and stun - and resilient, high REC - shouldn't be strong? For a universal system that's trying to be more genre agnostic than Hero ever was, (I mean, it's called Hero) that might be a problem. Yes, I acknowledge that the problem Hero has with balance were not reasonably avoidable by just leaving out swaths of what characters in many genre might be able to do. I'm just saying, that the price it paid for being so wide open to building anything, is that some of that vast universe of possible build choices is either meaningless, or non-viable, or would render a lot of more reasonable choices non-viable if it were allowed unadvisedly. I'm not suggesting there's a better way to do it. But, I do feel it undermines whinging over point shaving tricks and cost breaks. [/QUOTE]
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