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Grade the Modiphius 2d20 System
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<blockquote data-quote="Bacon Bits" data-source="post: 9131873" data-attributes="member: 6777737"><p>I've only played 2d20 Conan, which was the first game in that system. We played for about a year from early 2019 until the COVID lockdown in March 2020. I've talked about it before, but I don't remember if I have done so here.</p><p></p><p>I will say that I really liked the metacurrency of Doom and Momentum, but it is very divisive. Some people <em>really </em>dislike it. I felt like it was the first mechanic I've seen that directly encouraged cooperation and coordination between the players <em>at all, </em>so at the time it was really enjoyable even it if is gamist to the point of sometimes being unrealistic. You can tell that Modiphius really cared about Howard's world and lore, though. The biggest problem was the book. It was fine for creating a character, but as a table reference or rules manual the layout was really not great and it made playing the game more difficult and frustrating than it had to be. It's easily the worst organization I've seen in any TTRPG book produced in the last 20 years. The second big complaint was how broken (as in borderline non-functional) the magic rules were even with the Magic book. <a href="https://www.youtube.com/watch?v=W92v4ogeK8s" target="_blank">Seth Skorkowsky's review</a> is 100% on point.</p><p></p><p>I would say that I had an absolute blast playing the 1 year of Conan that we did. I would not give up that one year of gaming at all. At the same time, I have zero interest in ever playing it again, and I'm not really interested in 2d20 as a system in general. I don't really care about the other IPs that Modiphius has gotten.</p><p></p><p>My understanding is that the book layouts and the overall system have improved with each new release, but I'm just not looking for what they're selling at the moment. Cthulhu? I like Chaosium. Fallout? Eh. Star Trek? Not as a TTRPG. Dune? Not as a TTRPG. Dishonored? This doesn't even seem like the right system. The rest don't really interest me, either.</p></blockquote><p></p>
[QUOTE="Bacon Bits, post: 9131873, member: 6777737"] I've only played 2d20 Conan, which was the first game in that system. We played for about a year from early 2019 until the COVID lockdown in March 2020. I've talked about it before, but I don't remember if I have done so here. I will say that I really liked the metacurrency of Doom and Momentum, but it is very divisive. Some people [I]really [/I]dislike it. I felt like it was the first mechanic I've seen that directly encouraged cooperation and coordination between the players [I]at all, [/I]so at the time it was really enjoyable even it if is gamist to the point of sometimes being unrealistic. You can tell that Modiphius really cared about Howard's world and lore, though. The biggest problem was the book. It was fine for creating a character, but as a table reference or rules manual the layout was really not great and it made playing the game more difficult and frustrating than it had to be. It's easily the worst organization I've seen in any TTRPG book produced in the last 20 years. The second big complaint was how broken (as in borderline non-functional) the magic rules were even with the Magic book. [URL='https://www.youtube.com/watch?v=W92v4ogeK8s']Seth Skorkowsky's review[/URL] is 100% on point. I would say that I had an absolute blast playing the 1 year of Conan that we did. I would not give up that one year of gaming at all. At the same time, I have zero interest in ever playing it again, and I'm not really interested in 2d20 as a system in general. I don't really care about the other IPs that Modiphius has gotten. My understanding is that the book layouts and the overall system have improved with each new release, but I'm just not looking for what they're selling at the moment. Cthulhu? I like Chaosium. Fallout? Eh. Star Trek? Not as a TTRPG. Dune? Not as a TTRPG. Dishonored? This doesn't even seem like the right system. The rest don't really interest me, either. [/QUOTE]
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