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Grade the Pathfinder 2E Game System
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<blockquote data-quote="Thomas Shey" data-source="post: 9118512" data-attributes="member: 7026617"><p>Note this is far from universal. There are possibly some problems with wizards, and maybe some of the odds and ends, but I've seen people enjoy playing sorcerers, druids and bards certainly.</p><p></p><p></p><p></p><p>One thing you absolutely need to be aware of about PF2e is that casters and non-casters were pushed together. One of the prices of that is that there's more work involved in dealing with single target opponents, especially those up-rev from you. Some people are seriously bothered by that, which I cynically say is because of people used to having the fighters and such distract such opponents while they popped off takeout spells until one worked. Some people consider the fact casters are still good at condition imposition and group and deletion insufficient.</p><p></p><p></p><p></p><p>PF2e isn't completely resource neutral, but outside of spell slots its pretty minimal.</p><p></p><p></p><p></p><p></p><p>Ancestries are built by giving you a few Ancestry feats starting out, and then scattering some more available as you advance. I'm not sure quite what the Thullgrim's issue here is though; all the usual racial basics are there from the start, the ones you get higher up are things you really wouldn't want a first level character to have (like the option to have wings for a short time for aasimar and tieflings that becomes available at 10th level).</p></blockquote><p></p>
[QUOTE="Thomas Shey, post: 9118512, member: 7026617"] Note this is far from universal. There are possibly some problems with wizards, and maybe some of the odds and ends, but I've seen people enjoy playing sorcerers, druids and bards certainly. One thing you absolutely need to be aware of about PF2e is that casters and non-casters were pushed together. One of the prices of that is that there's more work involved in dealing with single target opponents, especially those up-rev from you. Some people are seriously bothered by that, which I cynically say is because of people used to having the fighters and such distract such opponents while they popped off takeout spells until one worked. Some people consider the fact casters are still good at condition imposition and group and deletion insufficient. PF2e isn't completely resource neutral, but outside of spell slots its pretty minimal. Ancestries are built by giving you a few Ancestry feats starting out, and then scattering some more available as you advance. I'm not sure quite what the Thullgrim's issue here is though; all the usual racial basics are there from the start, the ones you get higher up are things you really wouldn't want a first level character to have (like the option to have wings for a short time for aasimar and tieflings that becomes available at 10th level). [/QUOTE]
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