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Grading At-Will Powers
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<blockquote data-quote="Mistwell" data-source="post: 4348233" data-attributes="member: 2525"><p>You are right you about not adding your ability, but just plain wrong on an purely objective level about everything else. Folks have run a ton of math simulations on twin strike, and hands down it does more damage than any other at-will power in the game.</p><p></p><p></p><p></p><p>Situational? It does damage to the thing you cast it on, and does damage again on that things next round. It does more direct damage to a target than any other at-will power at the Wizard's disposal. AND it stays around so you can push more foes into it with thunderwave!</p><p></p><p></p><p></p><p>Slow is much weaker than you seem to think it is.</p></blockquote><p></p>
[QUOTE="Mistwell, post: 4348233, member: 2525"] You are right you about not adding your ability, but just plain wrong on an purely objective level about everything else. Folks have run a ton of math simulations on twin strike, and hands down it does more damage than any other at-will power in the game. Situational? It does damage to the thing you cast it on, and does damage again on that things next round. It does more direct damage to a target than any other at-will power at the Wizard's disposal. AND it stays around so you can push more foes into it with thunderwave! Slow is much weaker than you seem to think it is. [/QUOTE]
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Grading At-Will Powers
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