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Grading At-Will Powers
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<blockquote data-quote="LittleElvis" data-source="post: 4359476" data-attributes="member: 72458"><p>Let's look at the level 6 scenario.</p><p></p><p>You're definitely using at least a 1d10 weapon by that point. Let's make it a bastard sword. We're assuming a +3 WIS modifier, which you may not have (and if you only have +2, Valiant clearly wins). Let's give Holy the advantage of the +3 WIS, though.</p><p></p><p>60% hits with Holy and 75% hits with Valiant is about right. That's an AC of 21 at Level-6.</p><p></p><p>6th level average damage per non-critical hit in the above scenario using a Bastard Sword is 15.5 vs. 12.5.</p><p></p><p>Actual DPR is ...</p><p></p><p>Valiant: [12.5 x 14] + [17 + 7 for crit] = 199/20 = 9.95</p><p>Holy: [15.5 x 11] + [20 + 7 for crit] = 197.5/20 = 9.875</p><p></p><p>Valiant by a nose. Against 4+ opponents not vulnerable to Radiant, obviously Valiant wins there. If your WIS bonus is only +2, then it's 9.95 for Valiant vs. 9.325 for Holy.</p><p></p><p>I would also argue that if you're surrounded by three opponents, you not only take the higher DPR in Valiant, but you also are less likely to 'roll the dice' and you'd rather take the more reliable damage (75% vs 60% chance to hit), especially if one of them is a minion or bloodied because you want to take him out. Then after you wipe out one of them, you go back to Holy Strike vs 2 in this scenario, unless one of them is again knocking on death's door and you want the more reliable hit.</p><p></p><p>Valiant is also slightly better at the level 16 scenario using the Bastard sword (or perhaps something better than 1d10), and hits more reliably.</p><p></p><p>DPR:</p><p>Valiant: [16.5 x 14] + [21 + 14 for crit] = 266/20 = 13.3 </p><p>Holy: [20.5 x 11] + [25 + 14 for crit] = 264.5/20 = 13.225</p><p></p><p>If you've got a Holy Avenger at 26, you're certainly going to be using Holy Strike over Valiant.</p></blockquote><p></p>
[QUOTE="LittleElvis, post: 4359476, member: 72458"] Let's look at the level 6 scenario. You're definitely using at least a 1d10 weapon by that point. Let's make it a bastard sword. We're assuming a +3 WIS modifier, which you may not have (and if you only have +2, Valiant clearly wins). Let's give Holy the advantage of the +3 WIS, though. 60% hits with Holy and 75% hits with Valiant is about right. That's an AC of 21 at Level-6. 6th level average damage per non-critical hit in the above scenario using a Bastard Sword is 15.5 vs. 12.5. Actual DPR is ... Valiant: [12.5 x 14] + [17 + 7 for crit] = 199/20 = 9.95 Holy: [15.5 x 11] + [20 + 7 for crit] = 197.5/20 = 9.875 Valiant by a nose. Against 4+ opponents not vulnerable to Radiant, obviously Valiant wins there. If your WIS bonus is only +2, then it's 9.95 for Valiant vs. 9.325 for Holy. I would also argue that if you're surrounded by three opponents, you not only take the higher DPR in Valiant, but you also are less likely to 'roll the dice' and you'd rather take the more reliable damage (75% vs 60% chance to hit), especially if one of them is a minion or bloodied because you want to take him out. Then after you wipe out one of them, you go back to Holy Strike vs 2 in this scenario, unless one of them is again knocking on death's door and you want the more reliable hit. Valiant is also slightly better at the level 16 scenario using the Bastard sword (or perhaps something better than 1d10), and hits more reliably. DPR: Valiant: [16.5 x 14] + [21 + 14 for crit] = 266/20 = 13.3 Holy: [20.5 x 11] + [25 + 14 for crit] = 264.5/20 = 13.225 If you've got a Holy Avenger at 26, you're certainly going to be using Holy Strike over Valiant. [/QUOTE]
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