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Grading At-Will Powers
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<blockquote data-quote="MwaO" data-source="post: 4363132" data-attributes="member: 12749"><p>Encounter level 1 for 5 PCs is 500 xp of monsters. A perfectly reasonable encounter would be a Hobgoblin Soldier + 2 Hobgoblin Minions + 2 goblin skirmishers + 2 Goblin Cutters(minions) = 501 XP.</p><p></p><p>As a 1st level character, you're expected to be able to fight n+2 monsters who are not solos in standard fights - heck, you're supposed to be able to fight n+5 monsters in hard fights.</p><p></p><p>Perhaps that's the reason you're so enthralled by damage vs to hit - you've been softballing during your playtests...</p><p></p><p></p><p></p><p>Effectively...</p><p></p><p>If you're doing say 10 more hit points on average per 20 swings with a bastard sword because you used Power Attack, you're doing the same 10 more hit points on average with a longsword. The difference in average damage per round is the same. i.e. 101-91 = 10. 100-90 = 10. 10 = 10.</p><p></p><p>When we start talking about 2[W] or higher, it is an entirely different set of numbers, because you're doing so much more damage on average as a base and therefore the value of a +1 to hit goes up.</p></blockquote><p></p>
[QUOTE="MwaO, post: 4363132, member: 12749"] Encounter level 1 for 5 PCs is 500 xp of monsters. A perfectly reasonable encounter would be a Hobgoblin Soldier + 2 Hobgoblin Minions + 2 goblin skirmishers + 2 Goblin Cutters(minions) = 501 XP. As a 1st level character, you're expected to be able to fight n+2 monsters who are not solos in standard fights - heck, you're supposed to be able to fight n+5 monsters in hard fights. Perhaps that's the reason you're so enthralled by damage vs to hit - you've been softballing during your playtests... Effectively... If you're doing say 10 more hit points on average per 20 swings with a bastard sword because you used Power Attack, you're doing the same 10 more hit points on average with a longsword. The difference in average damage per round is the same. i.e. 101-91 = 10. 100-90 = 10. 10 = 10. When we start talking about 2[W] or higher, it is an entirely different set of numbers, because you're doing so much more damage on average as a base and therefore the value of a +1 to hit goes up. [/QUOTE]
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