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Grading At-Will Powers
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<blockquote data-quote="Mengu" data-source="post: 4589431" data-attributes="member: 65726"><p>Added Invoker</p><p> </p><p><a href="http://www.enworld.org/forum/d-d-4th-edition-rules/233943-grading-will-powers-13.html#post4583301" target="_blank">http://www.enworld.org/forum/d-d-4th-edition-rules/233943-grading-will-powers-13.html#post4583301</a></p><p> </p><p><span style="color: orange">*INVOKER*</span></p><p><span style="color: orange">B- / Avenging Light</span></p><p><span style="color: orange">A- / Divine Bolts</span></p><p><span style="color: orange">B- / Grasping Shards</span></p><p><span style="color: #ffa500">B+ / Sun Strike</span></p><p><span style="color: #ffa500">A+ / Vanguard Lightning</span></p><p> </p><p>Avenging Light is pretty much like Eldritch Blast, slightly worse because it targets Fortitude, but makes up for it with a little extra damage if there is an adjacent bloodied ally.</p><p> </p><p>Divine Bolts is an A power like most other powers which do decent damage to multiple targets, but it's on the lower end of the curve, and takes a -.</p><p> </p><p>Grasping Shards is an average power. Comparable to Ray of Frost, less damage, multiple targets.</p><p> </p><p>Sun Strike is a great power. Sliding opponents around from a safe distance to provide flanks is a good pseudo-leader power.</p><p> </p><p>Vanguard Lightning is basically as good as scorching burst, except there are fewer creatures resistant to lightning, than fire, and it has an additional small bonus. Not sure if it should be an A or A+, it's only a very small bit better than Scorching Burst.</p></blockquote><p></p>
[QUOTE="Mengu, post: 4589431, member: 65726"] Added Invoker [URL]http://www.enworld.org/forum/d-d-4th-edition-rules/233943-grading-will-powers-13.html#post4583301[/URL] [COLOR=orange]*INVOKER*[/COLOR] [COLOR=orange]B- / Avenging Light[/COLOR] [COLOR=orange]A- / Divine Bolts[/COLOR] [COLOR=orange]B- / Grasping Shards[/COLOR] [COLOR=#ffa500]B+ / Sun Strike[/COLOR] [COLOR=#ffa500]A+ / Vanguard Lightning[/COLOR] [COLOR=#ffa500][/COLOR] Avenging Light is pretty much like Eldritch Blast, slightly worse because it targets Fortitude, but makes up for it with a little extra damage if there is an adjacent bloodied ally. Divine Bolts is an A power like most other powers which do decent damage to multiple targets, but it's on the lower end of the curve, and takes a -. Grasping Shards is an average power. Comparable to Ray of Frost, less damage, multiple targets. Sun Strike is a great power. Sliding opponents around from a safe distance to provide flanks is a good pseudo-leader power. Vanguard Lightning is basically as good as scorching burst, except there are fewer creatures resistant to lightning, than fire, and it has an additional small bonus. Not sure if it should be an A or A+, it's only a very small bit better than Scorching Burst. [/QUOTE]
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