Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Grading Daily Powers
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Fedifensor" data-source="post: 4369962" data-attributes="member: 7289"><p>Whoops! That'll teach me to actually grab the book to double-check the power before I post...</p><p></p><p></p><p>I understand the reluctance to have too many A powers, but this one really is that good.</p><p></p><p></p><p>Depends on what god you worship... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p>It also depends on how you see your role. A maul fighter trying to imitate a striker will love Brute Strike, while a sword-and-board defender will probably go for the healing instead.</p><p></p><p></p><p>Righteous Brand helps one ally, and the cleric should be helping the strikers, not the defender (unless you're a maul fighter, in which case you'll probably take Brute Strike.</p><p> </p><p></p><p>The first level daily powers actually are [2W] with a bonus effect - Brute Strike gets [3W] because there is no other effect.</p><p></p><p></p><p>Sounds good. My take is that an +4 to hit by everyone for a turn, in addition to an effective [3W] damage, is absolutely amazing.</p><p></p><p></p><p>Take a look at Prime Shot - the ranger gets the bonus if he's the closest to the target. If you're the closest character to the target, and not in range for an OA, then chances are the slow effect <em>will</em> keep that foe from engaging someone.</p><p></p><p></p><p>Then you've watched people with bad dice luck, or who waited too long to bring it out. It can miss completely, but the odds aren't very high if you're optimized for ranged combat and taking advantage of Prime Shot. And since you take the better roll, it either misses completely or hits perfectly. The damage is strong enough to put a serious dent in normal monsters, but not enough to be overkill on a fresh monster (besides minions, of course).</p><p></p><p></p><p>A young white dragon (level 3 solo brute) can drop a 1st level character in one round with three successful (non-crit) attack rolls. 2 claws plus bite average out to 29 hp, which goes up with good damage rolls or a crit on one of the attacks. I fail to see how solos "really don't do that much damage".</p><p></p><p></p><p>The majority of solos are dragons, who have reach and dragon breath. They don't <em>need</em> to shift.</p><p></p><p></p><p>Close blast and close burst.</p><p></p><p></p><p>While it can hit allies, you choose where you move it. As long as the party is working well together, this shouldn't be an issue.</p><p></p><p></p><p>It depends on whether you read it as "prone and immobilized, until its next turn" or "prone, and immobilized until its next turn".</p></blockquote><p></p>
[QUOTE="Fedifensor, post: 4369962, member: 7289"] Whoops! That'll teach me to actually grab the book to double-check the power before I post... I understand the reluctance to have too many A powers, but this one really is that good. Depends on what god you worship... :) It also depends on how you see your role. A maul fighter trying to imitate a striker will love Brute Strike, while a sword-and-board defender will probably go for the healing instead. Righteous Brand helps one ally, and the cleric should be helping the strikers, not the defender (unless you're a maul fighter, in which case you'll probably take Brute Strike. The first level daily powers actually are [2W] with a bonus effect - Brute Strike gets [3W] because there is no other effect. Sounds good. My take is that an +4 to hit by everyone for a turn, in addition to an effective [3W] damage, is absolutely amazing. Take a look at Prime Shot - the ranger gets the bonus if he's the closest to the target. If you're the closest character to the target, and not in range for an OA, then chances are the slow effect [I]will[/I] keep that foe from engaging someone. Then you've watched people with bad dice luck, or who waited too long to bring it out. It can miss completely, but the odds aren't very high if you're optimized for ranged combat and taking advantage of Prime Shot. And since you take the better roll, it either misses completely or hits perfectly. The damage is strong enough to put a serious dent in normal monsters, but not enough to be overkill on a fresh monster (besides minions, of course). A young white dragon (level 3 solo brute) can drop a 1st level character in one round with three successful (non-crit) attack rolls. 2 claws plus bite average out to 29 hp, which goes up with good damage rolls or a crit on one of the attacks. I fail to see how solos "really don't do that much damage". The majority of solos are dragons, who have reach and dragon breath. They don't [I]need[/I] to shift. Close blast and close burst. While it can hit allies, you choose where you move it. As long as the party is working well together, this shouldn't be an issue. It depends on whether you read it as "prone and immobilized, until its next turn" or "prone, and immobilized until its next turn". [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Grading Daily Powers
Top