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Grading Daily Powers
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<blockquote data-quote="keterys" data-source="post: 4371186" data-attributes="member: 43019"><p>Cadfan, it appears that your scale is just slightly higher than mine, but if you decrease your recommendations by a partial grade they're a lot closer to mine. That said:</p><p></p><p></p><p></p><p>Err, what? Since when do Clerics lack for single target lasers? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> Normals will die too quickly to get much out of the vulnerability, while elites and solos are _really_ likely to make their save. It's best combined with other dailies and action point expenditure, definitely.</p><p></p><p></p><p></p><p>The greatsword is no better than the bastard sword and the maul is no better than the greatsword. </p><p></p><p></p><p></p><p>Split the Tree is not equivalent 4W+Dex+Dex, Miss: Half, anymore than Scorching Burst is 5d6+5xInt, Miss: Half <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> On the very same level and class, Jaws of the Wolf deals more expected useful damage than Split the Tree. Freezing Cloud on only two targets does almost equal damage on _all misses_. Nevermind the damage potential of Flaming Sphere, Guardian of Faith, or Villain's Menace. Dailies have a much higher spread of ability and Split the Tree isn't in the same ballpark with the As. I could probably up it to a B, as one notch below Jaws' B+, even if I'm protesting all the while. I won't do another round of updates for a day though.</p><p></p><p> </p><p></p><p>I would rate it the same pretty much. 5.5 damage up front, 2.75 damage on Miss vs. ~7 via ongoing on Hit and 0 on Miss.</p><p></p><p></p><p></p><p>Heh, but guaranteed combat advantage on a Miss seemed like a nice consolation prize <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p></p><p></p><p>Auto kills minions and makes it extremely painful for foes to even try attacking. Weirdly even if your entire turn is just defensing and/or stealthing, the damage output can be quite solid. Nice synergy with Eyebite too.</p><p></p><p></p><p></p><p>I think all three of these are the same 'My scale is lower than yours' problem. Flames of Phlegethos for instance is basically a 3W and kicker spell with no Miss: Half... and 3W + kicker with Miss: ~Half is a B- or C+ depending on the kicker.</p></blockquote><p></p>
[QUOTE="keterys, post: 4371186, member: 43019"] Cadfan, it appears that your scale is just slightly higher than mine, but if you decrease your recommendations by a partial grade they're a lot closer to mine. That said: Err, what? Since when do Clerics lack for single target lasers? :) Normals will die too quickly to get much out of the vulnerability, while elites and solos are _really_ likely to make their save. It's best combined with other dailies and action point expenditure, definitely. The greatsword is no better than the bastard sword and the maul is no better than the greatsword. Split the Tree is not equivalent 4W+Dex+Dex, Miss: Half, anymore than Scorching Burst is 5d6+5xInt, Miss: Half :) On the very same level and class, Jaws of the Wolf deals more expected useful damage than Split the Tree. Freezing Cloud on only two targets does almost equal damage on _all misses_. Nevermind the damage potential of Flaming Sphere, Guardian of Faith, or Villain's Menace. Dailies have a much higher spread of ability and Split the Tree isn't in the same ballpark with the As. I could probably up it to a B, as one notch below Jaws' B+, even if I'm protesting all the while. I won't do another round of updates for a day though. I would rate it the same pretty much. 5.5 damage up front, 2.75 damage on Miss vs. ~7 via ongoing on Hit and 0 on Miss. Heh, but guaranteed combat advantage on a Miss seemed like a nice consolation prize ;) Auto kills minions and makes it extremely painful for foes to even try attacking. Weirdly even if your entire turn is just defensing and/or stealthing, the damage output can be quite solid. Nice synergy with Eyebite too. I think all three of these are the same 'My scale is lower than yours' problem. Flames of Phlegethos for instance is basically a 3W and kicker spell with no Miss: Half... and 3W + kicker with Miss: ~Half is a B- or C+ depending on the kicker. [/QUOTE]
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