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Grading Daily Powers
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<blockquote data-quote="FadedC" data-source="post: 4371635" data-attributes="member: 55463"><p>Doesn't Guardian of the Faith still occupy a square, and thus somebody else can't share it's space? I know people can move through it now, but I didn't think people could stop in it's square.</p><p> </p><p>Lead the attack may or may not be as good as advertised, depending on how often your DM uses solo monsters. I would expect many adventures not to contain a single solo and this power really is kind of lackluster if used on an equal sized group. Still potentially an amazing power, but not quite in the "anyone who doesn't take this is a fool" category some are claiming.</p><p> </p><p>Edit: Curse of the dark dreams is sort of oddly worded. You definitely can't sustain it any more once your target makes his save. The question is when does your enemy get to make a save? After the first attack or after it's first sustained?</p></blockquote><p></p>
[QUOTE="FadedC, post: 4371635, member: 55463"] Doesn't Guardian of the Faith still occupy a square, and thus somebody else can't share it's space? I know people can move through it now, but I didn't think people could stop in it's square. Lead the attack may or may not be as good as advertised, depending on how often your DM uses solo monsters. I would expect many adventures not to contain a single solo and this power really is kind of lackluster if used on an equal sized group. Still potentially an amazing power, but not quite in the "anyone who doesn't take this is a fool" category some are claiming. Edit: Curse of the dark dreams is sort of oddly worded. You definitely can't sustain it any more once your target makes his save. The question is when does your enemy get to make a save? After the first attack or after it's first sustained? [/QUOTE]
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