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General Tabletop Discussion
*Pathfinder & Starfinder
Grading Daily Powers
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<blockquote data-quote="keterys" data-source="post: 4388624" data-attributes="member: 43019"><p>Actually, that's sort of my point. You get more damage from multiple attacks or from automatic damage zones and auras and such. 3W on its own does not a good daily make - it really needs more oomph to compare to the other damaging effects. Everyone heals is definitely oomph.</p><p></p><p>I actually agree - I think the main thing about the warlord powers are the Effects.</p><p></p><p>You might be surprised at how fast the healing from Consecrated Ground ends up being... but yeah, I'd rather have the healing from the Warlord power because it's easier to use (though consecrated ground could get ridiculous in a fight against many solos, effectively becoming an automatic win). Ignoring the healing, Consecrated Ground blows away Stand the Fallen for potential damage output and tactical usefulness though... which is why I figured Stand the Fallen would be lower than it. </p><p> </p><p> Yeah, it's a lot less useful if you can't _also_ have people fighting some other stuff. Clearcutting through all the minions and neutralizing back row controllers and artillery while you deal with brutes up front, golden. Fighting a solo? Eh...</p></blockquote><p></p>
[QUOTE="keterys, post: 4388624, member: 43019"] Actually, that's sort of my point. You get more damage from multiple attacks or from automatic damage zones and auras and such. 3W on its own does not a good daily make - it really needs more oomph to compare to the other damaging effects. Everyone heals is definitely oomph. I actually agree - I think the main thing about the warlord powers are the Effects. You might be surprised at how fast the healing from Consecrated Ground ends up being... but yeah, I'd rather have the healing from the Warlord power because it's easier to use (though consecrated ground could get ridiculous in a fight against many solos, effectively becoming an automatic win). Ignoring the healing, Consecrated Ground blows away Stand the Fallen for potential damage output and tactical usefulness though... which is why I figured Stand the Fallen would be lower than it. Yeah, it's a lot less useful if you can't _also_ have people fighting some other stuff. Clearcutting through all the minions and neutralizing back row controllers and artillery while you deal with brutes up front, golden. Fighting a solo? Eh... [/QUOTE]
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